Predator Types

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Revision as of 21:37, 8 March 2022 by WikiSysop (talk | contribs) (Created page with "For PoD, Predator Types define the typical manner and targets that a vampire hunts. It is a rule from Vampire 5th edition adapted for the mod, you will have to choose your type at the start of the game. == '''Familias''' == *Feeds from a particular family. This Secret is potentially criminal. *+Intrigue *Gain Dominate or Animalism *Gain Phlegmatic Resonance *Gain secret familias *Generate Family *Add herd hook to generated family *Increase Masquerade exposure t...")
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For PoD, Predator Types define the typical manner and targets that a vampire hunts. It is a rule from Vampire 5th edition adapted for the mod, you will have to choose your type at the start of the game.

Familias

  • Feeds from a particular family. This Secret is potentially criminal.
  • +Intrigue
  • Gain Dominate or Animalism
  • Gain Phlegmatic Resonance
  • Gain secret familias
  • Generate Family
  • Add herd hook to generated family
  • Increase Masquerade exposure to Suspicious, It can not go lower.

Consensualist

  • +Diplomacy Gain Auspex or Fortitude
  • Gain Melancholy or Phlegmatic Resonance
  • Gain secret Consensualist
  • Increase Masquerade exposure to Suspicious, It can not go lower.

Alleycat

  • +Prowess
  • Gain Celerity or Potence
  • Gain Choleric Resonance
  • Lose Piety


Bedlamite

  • +learning
  • Gain Dominate or Auspex
  • Gain Phlegmatic Resonance
  • Generate lunatic
  • Herd hook lunatic
  • Gain Lunatic, Paranoid, etc…


Cauchemar

  • +Intrigue
  • Gain Auspex or Obfuscate
  • Gain Phlegmatic or Melancholy Resonance
  • Gain Gold


Cenobite

  • +learning
  • Gain Dominate or Obfuscate
  • Gain Melancholy or Phlegmatic Resonance
  • Generate monk
  • Herd hook monk

Footpad

  • +Intrigue
  • Gain Dominate or Obfuscate
  • Gain Melancholy or Phlegmatic Resonance

Gentry

  • +Diplomacy
  • Gain Dominate or Presence
  • Gain Choleric or Phlegmatic Resonance
  • Generate noble carouser
  • Herd hook noble carouser
  • Gain Gold

Grave Robber

  • +1 Learning
  • Gain Melancholic Resonance
  • Gain Oblivion or Fortitude
  • No Ventrue

Phlebotomist

  • +Learning
  • Gain Blood Sorcery or Obfuscate
  • Gaine Sanguine or Melancholic Resonance
  • No Ventrue

Cultist (Osiris)

  • +Diplomacy
  • Gain Presence or Bloodsorcery
  • Gain Sanguine Resonance
  • Gain secret Osiris
  • Increase Masquerade exposure to Suspicious, It can not go lower.
  • Generate Cultist characters
  • Herd hook on Cultists

Siren

  • +Diplomacy
  • Gain Presence or Fortitude
  • Gain Melancholy or Sanguine Resonance
  • Gain Beauty
  • No Nosferatu

Farmer

  • +Stewardship
  • Gain Animalism or Protean
  • Gain Animal Resonance
  • Gain Hunter
  • No Ventrue
  • No Blood Potency 3 or higher
  • Gain Piety

Blood Leech / Lamprey

  • +Prowess
  • Gain Choleric Resonance
  • Gain Celerity or Protean
  • Gain secret diablerist
  • Gain one blood potency
  • Lose piety