Werewolf Buildings

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Common Buildings

Common Kinfolk Buildings

Kinfolk Meeting Grounds

Where the ever important kinfolk of the nearby tribes gather, mingle with the local populace and, hopefully, plan the next generations of warriors.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building guild halls.png

1

Small Kinfolk Meeting Grounds

+ 200 supply limit

+ 5% stationed shapeshifter damage

+ 5% stationed shapeshifter toughness

+ 5 popular opinion

No Benefits

Fera

25 gold

150 prestige

730 days

A small area dedicated to the nearby kinfolk. Not much to look at, but it's home for them nonetheless.

Building guild halls.png

2

Medium Kinfolk Meeting Grounds

+ 400 supply limit

+ 10% stationed shapeshifter damage

+ 10% stationed shapeshifter toughness

+ 10 popular opinion

No Benefits

Fera

50 gold

300 prestige

730 days

Where kinfolk interact with each other and their surroundings, living their lives when not answering the tribe's call.

Building guild halls.png

3

Large Kinfolk Meeting Grounds

+ 800 supply limit

+ 15% stationed shapeshifter damage

+ 15% stationed shapeshifter toughness

+ 15 popular opinion

+ 10% fertility

Fera

75 gold

450 prestige

730 days

The kinfolk are plentiful here, and well accommodated. There is even room for the next generation.


Kinfolk Healer

Herbal medicine and older secret skills, passed down from one generation of kinfolk to the other.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building monastic schools.png

1

Kinfolk Healer Apprentices

+ 5% levy reinforcement rate

No Benefits

+ 2 injury resistance (prowess)

+ small disease resistance boost (health)

Fera

25 gold

150 prestige

730 days

Having just started their journey, these healers are still valued by the tribe.

Building monastic schools.png

2

Kinfolk Healers

+ 10% levy reinforcement rate

No Benefits

+ 3 injury resistance (prowess)

+ medium disease resistance boost (health)

Fera

50 gold

300 prestige

730 days

The tribe knows where to look when a remedy must be found for the most unlikely of diseases.

Building monastic schools.png

3

Skilled Kinfolk Healers

No Benefits

+ 15% levy reinforcement rate

+ 5 injury resistance (prowess)

+ medium disease resistance boost (health)

+ medium health boost

Fera

75 gold

450 prestige

730 days

The warriors of the tribe plunge into the fray with no concern, knowing full well that they will be saved from death by these blessed individuals.


Kinfolk Militia

In time of need, every man, woman and child must be ready to protect the Sept.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building outposts.png

1

Small Kinfolk Militia

+ 1 fort level

+ 100 levies

+ 150 garrison

No Benefits

No Benefits

Fera

25 gold

150 prestige

730 days

Not really enough members to really scare a determined opponent, but better than nothing.

Building outposts.png

2

Medium Kinfolk Militia

+ 2 fort level

+ 175 levies

+ 300 garrison

No Benefits

No Benefits

Fera

50 gold

300 prestige

730 days

A good enough number of warriors, ready to march to defend their home.

Building outposts.png

3

Large Kinfolk Militia

+ 3 fort level

+ 250 levies

+ 450 garrison

No Benefits

No Benefits

Fera

75 gold

450 prestige

730 days

The tribe couldn't ask for a stronger group of determined warriors to have their backs in times of need.


Kinfolk Markets

Where the members of your extended tribe gather to barter and haggle over what is needed for the Sept.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building market villages.png

1

Small Kinfolk Markets

+ 0,2 monthly gold

No Benefits

No Benefits

Fera

25 gold

150 prestige

730 days

An informal place wherekinfolk gather to barter among themselves.

Building market villages.png

2

Medium Kinfolk Markets

+ 0,4 monthly gold

No Benefits

No Benefits

Fera

50 gold

300 prestige

730 days

Some of the local populace has been allowed to come here, to trade with the Sept's kinfolk.

Building market villages.png

3

Large Kinfolk Markets

+ 0,5 monthly gold

No Benefits

No Benefits

Fera

75 gold

450 prestige

730 days

To the annoyance of some of the more traditionalist members of the Sept, your kinfolk are now an integral part of the local trade.


Kinfolk Bonfire

Where stories of the great deeds of your ancestors are shared with the next generation.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building guild halls.png

1

Small Kinfolk Bonfire

+ 0,2 monthly piety

No Benefits

No Benefits

Fera

25 gold

150 prestige

730 days

Storytelling is an art, and gifted artists are rare in your Sept so far.

Building guild halls.png

2

Medium Kinfolk Bonfire

+ 0,5 monthly piety

No Benefits

No Benefits

Fera

50 gold

300 prestige

730 days

Legends of old are told here, hopefully inspiring the legends of tomorrow.

Building guild halls.png

3

Large Kinfolk Bonfire

+ 0,7 monthly piety

No Benefits

No Benefits

Fera

75 gold

450 prestige

730 days

The young gather to listen, the old gather to remember. The tribe unites.


Common Werewolf Buildings

Werewolf Hunting Parties

There are always some humans trying to encroach on your land. And there are always eager cubs ready to claim easy glory.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building march.png

1

Small Werewolf Hunting Party

No Benefits

- 0,5 monthly development

+ 1% knight effectiveness

Werewolf

150 prestige

730 days

A simple patrol, removing the most egregious of humans' encroachment in your land.

Building march.png

2

Medium Werewolf Hunting Party

No Benefits

- 1 monthly development

+ 3% knight effectiveness

Werewolf

300 prestige

730 days

The eager cubs of the tribe hone their skills on the unwise humans roaming close to your Sept.

Building march.png

3

Large Werewolf Hunting Party

No Benefits

- 1,5 monthly development

+ 5% knight effectiveness

Werewolf

450 prestige

730 days

Humans fear the wolves for good reason. You won't let their so called 'civilization' run rampant here.


Werewolf Scouting Parties

Cubs go through their First Change all the time, and they need to be found. That's the task of these skilled trackers.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building regimental grounds.png

1

Small Werewolf Scouting Party

No Benefits

No Benefits

+ 1 knight

Werewolf

Development 15-

150 prestige

730 days

One or two skilled trackers, barely enough to cover the surrounding villages.

Building regimental grounds.png

2

Medium Werewolf Scouting Party

No Benefits

No Benefits

+ 2 knights

Werewolf

Development 10-

300 prestige

730 days

This pack of skilled trackers cover a wide area, looking for any cubs to help through their First Change.

Building regimental grounds.png

3

Large Werewolf Scouting Party

No Benefits

No Benefits

+ 3 knights

Werewolf

Development 5-

450 prestige

730 days

Thanks to your numerous scouting parties, very few cubs escape your gaze in this area. Their rescue grows the tribe steadily.


Werewolf Training Grounds

Kinfolk must be trained if they are to be useful for the Sept.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building barracks.png

1

Small Werewolf Training Grounds

No Benefits

No Benefits

+ 1 men-at-arms regiment

+ 1 men-at-arms regiment size

Werewolf

Development 15-

150 prestige

730 days

Kinfolk learn the basics of battle here. Enough to know where the pointy end is.

Building barracks.png

2

Medium Werewolf Training Grounds

No Benefits

No Benefits

+ 2 men-at-arms regiment

+ 2 men-at-arms regiment size

Werewolf

Development 10-

300 prestige

730 days

They will never be as fearsome as a Werewolf. But they try their hardest.

Building barracks.png

3

Large Werewolf Training Grounds

No Benefits

No Benefits

+ 3 men-at-arms regiment

+ 3 men-at-arms regiment size

Werewolf

Development 5-

450 prestige

730 days

Not many truly understand warfare. But thanks to your peerless instructors, your kinfolk soon will.


Werewolf Keeper

Kinfolk are crucial for the future of the tribe. Their safety is more important than their liberties.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building regimental grounds.png

1

Lax Werewolf Keeper

No Benefits

No Benefits

- 2% men-at-arms maintenance

Werewolf

Development 15-

150 prestige

730 days

A friendly and gregarious keeper doesn't make for the best protector, but it's a start.

Building regimental grounds.png

2

Stern Werewolf Keeper

No Benefits

No Benefits

- 3% men-at-arms maintenance

Werewolf

Development 10-

300 prestige

730 days

A rough and sometimes coarse elder, making sure to keep the foolish kinfolk in line.

Building regimental grounds.png

3

Harsh Werewolf Keeper

No Benefits

No Benefits

- 5% men-at-arms maintenance

Werewolf

Development 5-

450 prestige

730 days

They can't move a finger without him knowing about it. And disapproving of it.


Werewolf Raiding Parties

Werewolves are feared for a reason. That reason being their unpredictable and deadly attacks against any perceived foe.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building military camps.png

1

Small Werewolf Raiding Party

No Benefits

No Benefits

+ 10% army loot capacity

+ 10% raiding speed

Werewolf

Development 15-

150 prestige

730 days

A small group of skilled fighters, enough to keep the surrounding area fearing the lurking wolves.

Building military camps.png

2

Medium Werewolf Raiding Party

No Benefits

No Benefits

+ 20% army loot capacity

+ 20% raiding speed

Werewolf

Development 10-

300 prestige

730 days

Several packs are roaming the countryside, attacking any threatening group before it can organize itself.

Building military camps.png

3

Large Werewolf Raiding Party

No Benefits

No Benefits

+ 30% army loot capacity

+ 30% raiding speed

Werewolf

Development 5-

450 prestige

730 days

Fear the wolves howling in the night. Pray they don't come for you, then realize how futile of an act it was.


Tribe Buildings

Amazon Camp

The youngest daughters of the tribe want to prove themselves with blood and fury.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building military camps.png

1

Amazon Camp

No Benefits

No Benefits

+ 0,05 monthly piety per knight

+ 1 prowess per level of devotion

Werewolf

Black Fury

500 prestige

730 days

The warrior women of Gaia are a terrible sight to behold, clearly the wrath of the Mother herself.


Scavengers

The resourceful Bone Gnawers let no good thing go to waste, especially coming from their fallen foes.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building outposts.png

1

Scavengers

No Benefits

No Benefits

+ 10% income while at war

Werewolf

Bone Gnawer

500 prestige

730 days

The resourceful Bone Gnawers let no good thing go to waste, especially coming from their fallen foes.


Black Spiral

Dance down the spiral. Dance and be free. Dance away your sanity and be reborn anew.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building leisure palace.png

1

Black Spiral

No Benefits

No Benefits

+ 25% stress gain

+ 2 prowess per stress level

Werewolf

Black Spiral Dancer

500 prestige

730 days

Dance down the spiral. Dance and be free. Dance away your sanity and be reborn anew.


Gaia's Refuge

The Children provide Gaia's mercy to the downtrodden, be they from other tribes or from human outcasts.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building cereal fields.png

1

Gaia's Refuge

No Benefits

No Benefits

+ 25% levy size

+ 1 men-at-arms size

Werewolf

Children of Gaia

500 prestige

730 days

The Children provide Gaia's mercy to the downtrodden, be they from other tribes or from human outcasts.


Bards' Gathering

Where tall tales are shared in good company, cementing the unity of the tribe in unbridled reveling.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building guild halls.png

1

Bards' Gathering

No Benefits

No Benefits

+ 10 same faith opinion

Werewolf

Fianna

500 prestige

730 days

Where tall tales are shared in good company, cementing the unity of the tribe in unbridled reveling.


Heroes Summit

The Sagas are not only in the past. As long as Ragnarok looms, the heroes of Fenris will rise to the challenge.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building military academy.png

1

Heroes Summit

No Benefits

No Benefits

+ 1 martial per level of devotion

+ 2 battle advantage

Werewolf

Get of Fenris

500 prestige

730 days

The Sagas are not only in the past. As long as Ragnarok looms, the heroes of Fenris will rise to the challenge.


City Wolves

The Warders of Men work with humanity, trying to steer it on the path to shared prosperity.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building market villages.png

1

City Wolves

No Benefits

+ 20% holding tax

+ 20% development growth

+ 1 building slot

No Benefits

Werewolf

Warder of Men

500 prestige

730 days

The Warders of Men work with humanity, trying to steer it on the path to shared prosperity.


Impergium

Humanity is a plague. A plague that the Red Talons will bring down one kill at a time.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building outposts.png

1

Impergium

No Benefits

- 0,5 development growth

- 10% army maintenance

Werewolf

Red Talon

500 prestige

730 days

Humanity is a plague. A plague that the Red Talons will bring down one kill at a time.


Shadowy Summit

The crafty Lords are often called dishonorable by their fellow werewolves, but none can deny the results they can achieve.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building guild halls.png

1

Shadowy Summit

No Benefits

No Benefits

+ 10% hostile scheme power

+ 10% hostile scheme resistance

Werewolf

Shadow Lord

500 prestige

730 days

The crafty Lords are often called dishonorable by their fellow werewolves, but none can deny the results they can achieve.


Travelers' Lodgings

As nomads, the Silent Striders know better than anyone the value of a welcoming place to rest and share tales during their travels.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building market villages.png

1

Travelers' Lodgings

No Benefits

No Benefits

+ 5 direct vassal opinion

+ 5 courtier opinion

Werewolf

Silent Striders

500 prestige

730 days

As nomads, the Silent Striders know better than anyone the value of a welcoming place to rest and share tales during their travels.


Noble Trappings

As the nobility of the Garou Nation, the Silver Fangs are expected to be honorable and fair rulers in all things.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building leisure palace.png

1

Noble Trappings

No Benefits

No Benefits

+ 5% monthly prestige per powerful vassal on council

Werewolf

Silverfang

500 prestige

730 days

As the nobility of the Garou Nation, the Silver Fangs are expected to be honorable and fair rulers in all things.


Hidden Retreat

With complete mastery over their Rage, the Stargazers make calm and collected decisions before springing into action.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building leisure palace.png

1

Hidden Retreat

No Benefits

No Benefits

+ 25% stress loss

Werewolf

Stargazer

500 prestige

730 days

With complete mastery over their Rage, the Stargazers make calm and collected decisions before springing into action.


Caern Buildings

Caern of Rage

A Caern dedicated to the pursuit of war, where werewolves and kinfolk are constantly on the lookout for new worthy battles to be fought.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building barracks.png

1

Burgeoning Caern of Rage

+ 500 levies

No Benefits

+ 1 battle advantage

+ 2% army damage

+ 20% monthly martial lifestyle experience

+ 1 monthly renown

Fera

Development 15- or Warder of Men

150 prestige

730 days

A growing Caern with skilled, if few, fighters.

Building barracks.png

2

Small Caern of Rage

+ 750 levies

No Benefits

+ 2 battle advantage

+ 3% army damage

+ 50% monthly martial lifestyle experience

+ 1,25 monthly renown

Fera

Development 12- or Warder of Men

250 prestige

730 days

A small Caern of Rage, where the sound of training can be heard day after day.

Building barracks.png

3

Medium Caern of Rage

+ 900 levies

No Benefits

+ 3 battle advantage

+ 5% army damage

+ 100% monthly martial lifestyle experience

+ 1,5 monthly renown

Fera

Development 9- or Warder of Men

500 prestige

730 days

Spirits of war and pain have nested in this Caern, lending their considerable expertise to the werewolves here.

Building barracks.png

4

Large Caern of Rage

+ 1050 levies

No Benefits

+ 4 battle advantage

+ 7% army damage

+ 150% monthly martial lifestyle experience

+ 1,75 monthly renown

Fera

Development 6- or Warder of Men

750 prestige

730 days

Under the guidance of their elders, a new generation of warriors will be born here.
Building barracks.png 5 Massive Caern of Rage + 1200 levies No Benefits + 5 battle advantage

+ 10% army damage

+ 200% monthly martial lifestyle experience

+ 2 monthly renown

Fera

Development 3- or Warder of Men

1000 prestige 730 days One of the most impressive Caern in the area, where war is an art and battle a commodity to be sought.


Caern of Leadership

A Caern dedicated to the unity of the tribe, drawing many packs from different backgrounds to it.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building military academy.png

1

Burgeoning Caern of Leadership

+ 500 levies

No Benefits

+ 2% vassal tax contribution

+ 2% vassal levy contribution

+ 20% monthly diplomacy lifestyle experience

+ 1 monthly renown

Fera

Development 15- or Warder of Men

150 prestige

730 days

A strong leader might be born here, but it is yet too small of a place for such ambitions.

Building military academy.png

2

Small Caern of Leadership

+ 750 levies

No Benefits

+ 4% vassal tax contribution

+ 4% vassal levy contribution

+ 50% monthly diplomacy lifestyle experience

+ 1,25 monthly renown

Fera

Development 12- or Warder of Men

250 prestige

730 days

Reminding your lessers of their duties is a task that must never be put aside.

Building military academy.png

3

Medium Caern of Leadership

+ 900 levies

No Benefits

+ 6% vassal tax contribution

+ 6% vassal levy contribution

+ 100% monthly diplomacy lifestyle experience

+ 1,5 monthly renown

Fera

Development 9- or Warder of Men

500 prestige

730 days

A pack is only as strong as its alpha. A Caern is only as strong as its king.

Building military academy.png

4

Large Caern of Leadership

+ 1050 levies

No Benefits

+ 8% vassal tax contribution

+ 8% vassal levy contribution

+ 150% monthly diplomacy lifestyle experience

+ 1,75 monthly renown

Fera

Development 6- or Warder of Men

750 prestige

730 days

If leadership talents can be acquired, this is the place to seek.
Building military academy.png 5 Massive Caern of Leadership + 1200 levies No Benefits + 10% vassal tax contribution

+ 10% vassal levy contribution

+ 200% monthly diplomacy lifestyle experience

+ 2 monthly renown

Fera

Development 3- or Warder of Men

1000 prestige 730 days When everyone knows their duty, the tribe prospers under wise and strong leadership.


Caern of Will

A Caern dedicated to the betterment of the tribe, by means mundane and otherwise.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building guild halls.png

1

Burgeoning Caern of Will

+ 500 levies

No Benefits

+ 2% domain tax

+ 20% monthly stewardship lifestyle experience

+ 1 monthly renown

Fera

Development 15- or Warder of Men

150 prestige

730 days

A place where werewolves try to understand their role in the current world.

Building guild halls.png

2

Small Caern of Will

+ 750 levies

No Benefits

+ 5% domain tax

+ 50% monthly stewardship lifestyle experience

+ 1,25 monthly renown

Fera

Development 12- or Warder of Men

250 prestige

730 days

Tentative trade with neighboring communities is alleviating the precarious isolation of the Caern.

Building guild halls.png

3

Medium Caern of Will

+ 900 levies

No Benefits

+ 7% domain tax

+ 100% monthly stewardship lifestyle experience

+ 1,5 monthly renown

Fera

Development 9- or Warder of Men

500 prestige

730 days

An Ancestor spirit has blessed this Caern, bringing valuables lessons about the past and the future.

Building guild halls.png

4

Large Caern of Will

+ 1050 levies

No Benefits

+ 10% domain tax

+ 150% monthly stewardship lifestyle experience

+ 1,75 monthly renown

Fera

Development 6- or Warder of Men

750 prestige

730 days

An earth elemental protects this Caern, pleased with the stoic resolve of its inhabitants.
Building guild halls.png 5 Massive Caern of Will + 1200 levies No Benefits + 15% domain tax

+ 200% monthly stewardship lifestyle experience

+ 2 monthly renown

Fera

Development 3- or Warder of Men

1000 prestige 730 days Subtly integrated into its surroundings, this Caern commands the respect, and tribute, of the whole region.


Caern of Enigmas

A Caern dedicated to the most subtle arts of the Garou, often favored by the cunning Shadow Lords.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building leisure palace.png

1

Burgeoning Caern of Enigmas

+ 500 levies

No Benefits

- 5% enemy hostile scheme success chance

+ 5% scheme secrecy

+ 20% monthly intrigue lifestyle experience

+ 1 monthly renown

Fera

Development 15- or Warder of Men

150 prestige

730 days

Tricks and illusions are found aplenty here, making the young cubs learn by example the value of a more subtle approach.

Building leisure palace.png

2

Small Caern of Enigmas

+ 750 levies

No Benefits

- 10% enemy hostile scheme success chance

+ 10% scheme secrecy

+ 50% monthly intrigue lifestyle experience

+ 1,25 monthly renown

Fera

Development 12- or Warder of Men

250 prestige

730 days

The Elders of this Caern know some enigmas that can leave you pondering the answer for weeks. If there is even an answer at all.

Building leisure palace.png

3

Medium Caern of Enigmas

+ 900 levies

No Benefits

- 13% enemy hostile scheme success chance

+ 13% scheme secrecy

+ 100% monthly intrigue lifestyle experience

+ 1,5 monthly renown

Fera

Development 9- or Warder of Men

500 prestige

730 days

A Chimerling spirit has blessed this Caern, pleased to see the cunning at work here.

Building leisure palace.png

4

Large Caern of Enigmas

+ 1050 levies

No Benefits

- 15% enemy hostile scheme success chance

+ 15% scheme secrecy

+ 150% monthly intrigue lifestyle experience

+ 1,75 monthly renown

Fera

Development 6- or Warder of Men

750 prestige

730 days

Shadows obfuscate this Caern, the result of friendly spirits congregating to defend and observe its cunning inhabitants.
Building leisure palace.png 5 Massive Caern of Enigmas + 1200 levies No Benefits - 20% enemy hostile scheme success chance

+ 20% scheme secrecy

+ 200% monthly intrigue lifestyle experience

+ 2 monthly renown

Fera

Development 3- or Warder of Men

1000 prestige 730 days Plots that could even leave a vampire puzzled are hatched here, challenging the reputation of the werewolves as mindless brutes.


Caern of Wisdom

A peaceful Caern in a world ravaged by war, a very useful oasis for the spiritually weakened werewolves.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building monastic schools.png

1

Burgeoning Caern of Wisdom

+ 500 levies

No Benefits

+ 10% stress loss

+ 10% monthly piety

+ 20% monthly learning lifestyle experience

+ 1 monthly renown

Fera

Development 15- or Warder of Men

150 prestige

730 days

Rest for the soul and the body is provided here. A rare act of compassion in an unforgiving world.

Building monastic schools.png

2

Small Caern of Wisdom

+ 750 levies

No Benefits

+ 20% stress loss

+ 20% monthly piety

+ 50% monthly learning lifestyle experience

+ 1,25 monthly renown

Fera

Development 12- or Warder of Men

250 prestige

730 days

The teachings of this Caern are renowned as wise and worthy of consideration in the whole region.

Building monastic schools.png

3

Medium Caern of Wisdom

+ 900 levies

No Benefits

+ 30% stress loss

+ 30% monthly piety

+ 100% monthly learning lifestyle experience

+ 1,5 monthly renown

Fera

Development 9- or Warder of Men

500 prestige

730 days

A sagacious Owl spirit has made this Caern its home, enigmatically watching its inhabitants from above.

Building monastic schools.png

4

Large Caern of Wisdom

+ 1050 levies

No Benefits

+ 40% stress loss

+ 40% monthly piety

+ 150% monthly learning lifestyle experience

+ 1,75 monthly renown

Fera

Development 6- or Warder of Men

750 prestige

730 days

Teachings, debates, healing... all manners of spiritual help can be found here.
Building monastic schools.png 5 Massive Caern of Wisdom + 1200 levies No Benefits + 50% stress loss

+ 50% monthly piety

+ 200% monthly learning lifestyle experience

+ 2 monthly renown

Fera

Development 3- or Warder of Men

1000 prestige 730 days With such a prosperous Caern of Wisdom, errors like the War of Rage might hopefully be avoided in the future.


Caern Wonder Buildings

Caern of Sun's Glory

Centered on a perpetually frozen lake, this Caern is perhaps the most important multi-tribal meeting grounds of Europe.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of Sun's Glory

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits

+ 2 monthly renown

+ 25% monthly renown

+ 2 faith hostility advantage

+ 10% vassal levy contribution

Werewolf or Kinfolk

2000 prestige

2190 days

Founded as the Caern of the Great Mountains, it has been since renamed in recognition of Guillaume's Sun Glory exploits in the region.

Structure petra.png

2

Growing Caern of Sun's Glory

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits

+ 4 monthly renown

+ 50% monthly renown

+ 5 faith hostility advantage

+ 20% vassal levy contribution

Werewolf or Kinfolk

4000 prestige

2190 days

Following Guillaume's example, the Caern of Sun's Glory is dedicated to the destruction of vampires, earning it a fearsome reputation.

Structure petra.png

3

Imposing Caern of Sun's Glory

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits

+ 6 monthly renown

+ 100% monthly renown

+ 10 faith hostility advantage

+ 30% vassal levy contribution

+ 2 prowess per level of devotion

Werewolf or Kinfolk

6000 prestige

2190 days

Helios protects the Caern, his deadly rays making sure that no vampire could enter without a nasty surprise.


Caern of the White Sea

A Caern of Stamina where the Finnish Children of Gaia gather. It has strong defenses which has earned it the respect of the nearby tribes as well.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the White Sea

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits

+ 2 monthly renown

+ 25% monthly renown

+ 2 controlled territory defender advantage

- 25% hostile country attrition

Werewolf or Kinfolk

2000 prestige

2190 days

A Caern of Stamina where the Finnish Children of Gaia gather. It has strong defenses which has earned it the respect of the nearby tribes as well.

Structure petra.png

2

Growing Caern of the White Sea

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits

+ 4 monthly renown

+ 50% monthly renown

+ 5 controlled territory defender advantage

- 50% hostile country attrition

Werewolf or Kinfolk

4000 prestige

2190 days

A Caern of Stamina where the Finnish Children of Gaia gather. It has strong defenses which has earned it the respect of the nearby tribes as well.

Structure petra.png

3

Imposing Caern of the White Sea

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits

+ 6 monthly renown

+ 100% monthly renown

+ 10 controlled territory defender advantage

- 75% hostile country attrition

+ 1 diplomacy per level of devotion

Werewolf or Kinfolk

6000 prestige

2190 days

A Caern of Stamina where the Finnish Children of Gaia gather. It has strong defenses which has earned it the respect of the nearby tribes as well.


Caern of the Wild Sea

The caern centers on an old pagan graveyard, haunted by the ghosts of the people who dwelled along this coast before the coming of the Celts.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the Wild Sea

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits

+ 2 monthly renown

+ 25% monthly renown

+ 5 vassal opinion

+ 10% monthly prestige per powerful vassal on the council

Werewolf or Kinfolk

2000 prestige

2190 days

The caern is a place of quiet respite, but hosting refugees from the ravages of the Flaying Plague strained its resources to the utmost.

Structure petra.png

2

Growing Caern of the Wild Sea

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits

+ 4 monthly renown

+ 50% monthly renown

+ 7 vassal opinion

+ 20% monthly prestige per powerful vassal on the council

Werewolf or Kinfolk

4000 prestige

2190 days

The ghosts of the pagan graveyard's mute sorrow penetrates the veil between the worlds, and allows Fianna Theurges to draw

Gnosis from the Umbra.

Structure petra.png

3

Imposing Caern of the Wild Sea

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits

+ 6 monthly renown

+ 100% monthly renown

+ 10 vassal opinion

+ 30% monthly prestige per powerful vassal on the council

+ 1 stewardship per level of fame

Werewolf or Kinfolk

6000 prestige

2190 days

The last remaining stronghold of the Fianna after the Flaying Plague. A place strong enough to rebuild their entire tribe from?


Caern of the Fimbul Winter Night

The most formidable Caern of the Get of Fenris in Scandinavia, where the heroes gathered after the terrible battle against Wotan.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the Fimbul Winter Night

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits

+ 2 monthly renown

+ 25% monthly renown

+ 1 men-at-arms regiment

+ 10% army damage

Werewolf or Kinfolk

2000 prestige

2190 days

The most formidable Caern of the Get of Fenris in Scandinavia, where the heroes gathered after the terrible battle against Wotan.

Structure petra.png

2

Growing Caern of the Fimbul Winter Night

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits

+ 4 monthly renown

+ 50% monthly renown

+ 2 men-at-arms regiment

+ 20% army damage

Werewolf or Kinfolk

4000 prestige

2190 days

The most formidable Caern of the Get of Fenris in Scandinavia, where the heroes gathered after the terrible battle against Wotan.

Structure petra.png

3

Imposing Caern of the Fimbul Winter Night

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits

+ 6 monthly renown

+ 100% monthly renown

+ 3 men-at-arms regiment

+ 30% army damage

+ 1 martial per level of fame

Werewolf or Kinfolk

6000 prestige

2190 days

The most formidable Caern of the Get of Fenris in Scandinavia, where the heroes gathered after the terrible battle against Wotan.


Caern of the Bright Promise

A rare urban Caern in the center of Acre. The vampires' inability to enter the city has allowed this multicultural and peaceful Caern to thrive.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the Bright Promise

+ 300 levies

+ 250 garrison

+ 1 fort level

+ 25% development growth + 2 monthly renown

+ 25% monthly renown

+ 5 different culture opinion

Werewolf or Kinfolk

2000 prestige

2190 days

A rare urban Caern in the center of Acre. The vampires' inability to enter the city has allowed this multicultural and peaceful Caern to thrive.

Structure petra.png

2

Growing Caern of the Bright Promise

+ 300 levies

+ 500 garrison

+ 2 fort level

+ 50% development growth + 4 monthly renown

+ 50% monthly renown

+ 7 different culture opinion

Werewolf or Kinfolk

4000 prestige

2190 days

A rare urban Caern in the center of Acre. The vampires' inability to enter the city has allowed this multicultural and peaceful Caern to thrive.

Structure petra.png

3

Imposing Caern of the Bright Promise

+ 300 levies

+ 750 garrison

+ 3 fort level

+ 75% development growth + 6 monthly renown

+ 100% monthly renown

+ 7 different culture opinion

+ 1 diplomacy per level of fame

Werewolf or Kinfolk

6000 prestige

2190 days

A rare urban Caern in the center of Acre. The vampires' inability to enter the city has allowed this multicultural and peaceful Caern to thrive.


Caern of the Winter Forest

A Caern gifted by Stag itself to the Red Talons, it is dominated by this tribe but also allows the Black Furies lupus due to an understanding with Pegasus.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the Winter Forest

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits + 2 monthly renown

+ 25% monthly renown

+ 10% raiding speed

+ 5 battle advantage in winter

Werewolf or Kinfolk

2000 prestige

2190 days

A Caern gifted by Stag itself to the Red Talons, it is dominated by this tribe but also allows the Black Furies lupus due to an understanding with Pegasus.

Structure petra.png

2

Growing Caern of the Winter Forest

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits + 4 monthly renown

+ 50% monthly renown

+ 20% raiding speed

+ 7 battle advantage in winter

Werewolf or Kinfolk

4000 prestige

2190 days

A Caern gifted by Stag itself to the Red Talons, it is dominated by this tribe but also allows the Black Furies lupus due to an understanding with Pegasus.

Structure petra.png

3

Imposing Caern of the Winter Forest

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits + 6 monthly renown

+ 100% monthly renown

+ 30% raiding speed

+ 10 battle advantage in winter

+ 2 prowess per level of devotion

Werewolf or Kinfolk

6000 prestige

2190 days

A Caern gifted by Stag itself to the Red Talons, it is dominated by this tribe but also allows the Black Furies lupus due to an understanding with Pegasus.


Caern of the Night Sky

A testament to the resilience of the Shadow Lords, this Caern never fell despite the Flaying Plague and the accursed Tzimisce's attacks.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the Night Sky

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits + 2 monthly renown

+ 25% monthly renown

+ 5 murder scheme power

+ 5 battle advantage in forest

Werewolf or Kinfolk

2000 prestige

2190 days

A testament to the resilience of the Shadow Lords, this Caern never fell despite the Flaying Plague and the accursed Tzimisce's attacks.

Structure petra.png

2

Growing Caern of the Night Sky

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits + 4 monthly renown

+ 50% monthly renown

+ 10 murder scheme power

+ 7 battle advantage in forest

Werewolf or Kinfolk

4000 prestige

2190 days

A testament to the resilience of the Shadow Lords, this Caern never fell despite the Flaying Plague and the accursed Tzimisce's attacks.

Structure petra.png

3

Imposing Caern of the Night Sky

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits + 6 monthly renown

+ 100% monthly renown

+ 15 murder scheme power

+ 10 battle advantage in forest

+ 1 intrigue per level of fame

Werewolf or Kinfolk

6000 prestige

2190 days

A testament to the resilience of the Shadow Lords, this Caern never fell despite the Flaying Plague and the accursed Tzimisce's attacks.


Caern of the Wheel of Ptah

A mysterious Caern, apparently gifted to the Silent Striders as a new home after their exile from Egypt. It has served the tribe well ever since.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the Wheel of Ptah

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits + 2 monthly renown

+ 25% monthly renown

+ 5 hostile scheme resistance

+ 10% army speed

Werewolf or Kinfolk

2000 prestige

2190 days

A mysterious Caern, apparently gifted to the Silent Striders as a new home after their exile from Egypt. It has served the tribe well ever since.

Structure petra.png

2

Growing Caern of the Wheel of Ptah

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits + 4 monthly renown

+ 50% monthly renown

+ 10 hostile scheme resistance

+ 20% army speed

Werewolf or Kinfolk

4000 prestige

2190 days

A mysterious Caern, apparently gifted to the Silent Striders as a new home after their exile from Egypt. It has served the tribe well ever since.

Structure petra.png

3

Imposing Caern of the Wheel of Ptah

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits + 6 monthly renown

+ 100% monthly renown

+ 15 hostile scheme resistance

+ 30% army speed

+ 1 learning per level of fame

Werewolf or Kinfolk

6000 prestige

2190 days

A mysterious Caern, apparently gifted to the Silent Striders as a new home after their exile from Egypt. It has served the tribe well ever since.


Caern of the Crescent Moon

The center of power of the Silver Fangs in Russia, perhaps their greatest Caern worldwide as well.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the Crescent Moon

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits + 2 monthly renown

+ 25% monthly renown

+ 1 domain limit

+ 5 vassal limit

Werewolf or Kinfolk

2000 prestige

2190 days

Found during the times of the Impergium, the Caern of the Crescent Moon is nestled in a hidden valley deep into the Urals.

Structure petra.png

2

Growing Caern of the Crescent Moon

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits + 4 monthly renown

+ 50% monthly renown

+ 1 domain limit

+ 10 vassal limit

+ 5 vassal opinion

Werewolf or Kinfolk

4000 prestige

2190 days

First home to a monstrous Zmei, many legendary heroes of the Silver Fangs died to seize control of the area for the Tribe.

Structure petra.png

3

Imposing Caern of the Crescent Moon

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits + 6 monthly renown

+ 100% monthly renown

+ 1 domain limit

+ 10 vassal limit

+ 10 vassal opinion

+ 1 stewardship per level of fame

Werewolf or Kinfolk

6000 prestige

2190 days

After driving the Zmei out, powerful Theurge purified the land, making sure that the Crescent Moon will stand as a remainder of Silver Fangs' prowess

for ages to come.


Caern of the Snow Leopard

The most famous Stargazer Caern in the world, a center of learning and cooperation without compare.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the Snow Leopard

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits + 2 monthly renown

+ 25% monthly renown

- 2% stress gain

+ 30% monthly lifestyle experience

Werewolf or Kinfolk

2000 prestige

2190 days

Founded by the Byzantine Stargazer Justinian, this Caern has been a joint effort with the mysterious vampire named Milarepa.

Structure petra.png

2

Growing Caern of the Snow Leopard

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits + 4 monthly renown

+ 50% monthly renown

- 4% stress gain

+ 60% monthly lifestyle experience

Werewolf or Kinfolk

4000 prestige

2190 days

It is here that Justinian made his last stand against a powerful Nexus Crawler. While he lost his life during the battle, the safety of the Caern was ensured.

Structure petra.png

3

Imposing Caern of the Snow Leopard

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits + 6 monthly renown

+ 100% monthly renown

- 6% stress gain

+ 100% monthly lifestyle experience

+ 1 learning per level of devotion

Werewolf or Kinfolk

6000 prestige

2190 days

Following Justinian's victory against the Nexus Crawler, the Caern's fame rapidly grew and was soon an important center of Stargazer culture.


Caern of the Field of Stars

A powerful Caern of Leadership near a river's headwaters. Very exposed, this Caern has seen more than its fair share of battles and losses, breeding a race of survivors from its defenders.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Burgeoning Caern of the Field of Stars

+ 300 levies

+ 250 garrison

+ 1 fort level

No Benefits + 2 monthly renown

+ 25% monthly renown

+ 15% monthly prestige

+ 3 dynasty opinion

Werewolf or Kinfolk

2000 prestige

2190 days

A powerful Caern of Leadership near a river's headwaters. Very exposed, this Caern has seen more than its fair share of battles and losses,

breeding a race of survivors from its defenders.

Structure petra.png

2

Growing Caern of the Field of Stars

+ 300 levies

+ 500 garrison

+ 2 fort level

No Benefits + 4 monthly renown

+ 50% monthly renown

+ 25% monthly prestige

+ 6 dynasty opinion

Werewolf or Kinfolk

4000 prestige

2190 days

A powerful Caern of Leadership near a river's headwaters. Very exposed, this Caern has seen more than its fair share of battles and losses,

breeding a race of survivors from its defenders.

Structure petra.png

3

Imposing Caern of the Field of Stars

+ 300 levies

+ 750 garrison

+ 3 fort level

No Benefits + 6 monthly renown

+ 100% monthly renown

+ 50% monthly prestige

+ 10 dynasty opinion

+ 1 intrigue per level of fame

Werewolf or Kinfolk

6000 prestige

2190 days

A powerful Caern of Leadership near a river's headwaters. Quite exposed, this Caern has seen more than its fair share of battles and losses,

breeding a race of survivors from its defenders.