Hunter Powers of Faith

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Hunters, like Vampires, have access to a unique set of powers, either called 'Convictions' or 'Qiao'. The Orders of the Shadow Inquisition have access to the mighty power of faith, and the Shih have access to the powers and energy of Chi.

Unlike Vampires, Hunters are more flexible in their paths than vampires in disciplines. However, gaining experience is just as slow under normal circumstances. However, executing and killing vampires and other supernaturals yields True Faith experience, letting you develop them faster. Beyond this, getting your more powerful edges is a slow affair, but each one yields a potent trait. Each Order has a specific lifestyle they focus on.

For the Shih, they, like the Kuei-Jin, are far more versatile than their western counterparts. However, they are held to the resevoirs of Chi they have, which enables their more supernatural abilities.

Mastering your powers of faith is primary to your survival in the world of darkness. In master of your convictions, no foul creature of the night may stand against you!

Conviction

Ritae

The Ritae traits are available to members of the Red Order.

Blessed Vigilance - Gain Blessed Vigilance Trait (+1 Stewardship. +10 Hostile Scheme Resistance. +20% Lifestyle Experience).

Sunstone - Gain Stunstone Trait (+10 Hostile Scheme Resistance, Defender Advantage).

Forced March - Gain Forced March Trait (+20% Movement Speed. -20% Retreat Losses. +2 Attacker Advantage).

Fortunes of War - Gain Fortunes of War Trait (+25% Knight Effectiveness. -15% Friendly Fatal Casualties).

Forge of God - Gain Forge of God Trait (+5 Prowess).

Investitures

The Investitures traits are available to the Knights of Acre, Sword of St-James, and Society of St-George.

Catechumen - Gain Catechumen Trait (+1 Martial. +2 Prowess. +10% Monthly Piety. +5% Monthly Lifestyle Experience.

Transfiguration of the Flesh - Gain Transfiguration of the Flesh trait (+2 Prowess. +10 Hostile Scheme Resistance).

Flight of Angels - Gain Flight of the Angels Trait (+4 Prowess. +10% Movement Speed).

Spirit of the Resurrection - Gain Spirit of the Resurrection Trait (Medium Health Boost, +5 Hostile Scheme Resistance).

Auto da Fe - Gain the Auto da Fe Trait (+10 Prowess).

Psalms

The Psalms traits are available to the Sisters of Saint John.

Gospel - Gain Gospel Trait (+2 Diplomacy and Intrigue)

Fiat Lux - Gain Fiat Lux Trait (+3 Prowess. +10 Hostile Scheme Resistance).

Chorale - Gain Chorale Trait (+20% Knight Effectiveness).

Hosanna - Gain Hosanna Trait (+2 Prowess. +10 General Opinion).

Oratorio - Gain Oratorio Trait (+3 Prowess. +5 Advantage).

Legacies

The Legacies traits are available to the House Murnau order.

Forbidden Knowledge - Gain the Forbidden Knowledge Trait (+2 Intrigue. +5 Hostile Scheme Power. +10 Hostile Scheme Resistance).

Noblesse Oblige - Gain the Noblesse Oblige Trait (+15% Knight Effectiveness).

Wreathed in Shadows - Gain the Wreathed in Shadows Trait (+50% Monthly Piety. +10 Monthly Scheme Power).

Mirror of Evil - Gain the Mirror of Evil Trait (+2 Diplomacy. +3 Prowess).

Arcana - Gain the Arcana Trait (+5 Prowess. +10 Hostile Scheme Resistance).

Blessings

Available to the Oculi Deli Inquisitors

Heavenly Shepherd - Gain Heavenly Shepherd (+1 Intrigue. +2 Prowess. +10 Hostile Scheme Power and Resistance).

Second Sight - Gain Second Sight Trait (+2 Intrigue. +25 Hostile Scheme Resistance).

Divine Liturgy - Gain Divine Liturgy Trait (+10% Knight Effectiveness. +3 Advantage).

I Trust in Thee - Gain I Trust in Thee Trait (+2 Prowess. +5 General Opinion. +10 Hostile Scheme Resistance).

Water to Wine - Gain Water to Wine Trait (Medium Health Boost. +1 Gold per Month).

Qiao

I Shen

I Shen focuses around Prayers. Prayers are an interaction that costs a small amount of gold for a prowess boost.

Celestial Punishment - +5% Knight Effectiveness. Bonus to Make Prayer. Higher chance to wound enemy knights in combat with Prayer Buff.

Divine Bindings - +10% Knight Effectiveness. Bonus to Make Prayer. Higher chance to severely injure enemy knights in combat with Prayer Buff.

Heavenly Flames - +10% Knight Effectiveness. Bonus to Make Prayer. Higher chance to severely injure enemy knights in combat with Prayer Buff.

Celestial Fires - +15% Knight Effectiveness. Bonus to Make Prayer. Higher chance to maul enemy knights in combat with Prayer Buff.

Heaven's Thunder - +15% Knight Effectiveness. Bonus to Make Prayer. Higher chance to maul enemy knights in combat with Prayer Buff.

Heaven's Judgement - +20% Knight Effectiveness. Bonus to Make Prayer. Higher chance to kill enemy knights in combat with Prayer Buff.

Divine Prohibition - +25% Knight Effectiveness. Bonus to Make Prayer. Higher chance to kill enemy knights in combat with Prayer Buff.

Mo Kung

Steel Skin - Massive Health Boost.

Dragon's Speed - +50% Movement Speed.

Tiger's Strength - +5 Advantage.

Celestial Eyes - +10 Hostile Scheme Resistance.

Body of the Dragon - +2 Prowess.

Ten-Ox Strength - +3 Prowess.

Diamond Body - +5 Prowess.

Yu An

Opened Eyes - +10% Scheme Discovery Chance.

Divine Perceptions - +10 Hostile Scheme Resistance.

Wind Talk - -10% Hostile and Enemy Personal Scheme Success Chance. Unlocks Mark for Return. Higher chance of calming local spirits.

Celestial Window - +1 Max Personal Schemes. Unlocks Bind Wraith. Higher chance of calming local spirits.

Celestial Doorway -  +20% Monthly Piety. Unlocks Command Wraith. Higher chance of calming local spirits.

Sight Without Eyes - +20% Scheme Discovery Chance. +5 Controlled Territory Defender Advantage.

The Eye of Heaven - +50% Scheme Discovery Chance. +10 Controlled Territory Defender Advantage.

Feng

Barrier of Pain - Small Health Boost. Unlocks Chi Heal, which can cure scars.

The Closing Wound - Medium Health Boost. Chi Heal can now heal wounds.

Spiritual Healing - Significant Health Boost. Chi Heal can heal minor physical ailments.

Escape from Death - Huge Health Boost. Can spend willpower over taking wounds. Chi Heal heals illnesses and lesser ailments.

Flames of Phoenix - Massive Health Boost. Can no longer be killed by wounds. Chi Heal now heals all diseases and most physical ailments.

The Lizard's Tail - Godlike Health Boost. Bonus to Chi Heal, allowing recovery of lost bodyparts.

Ashes of the Phoenix - Godlike Health Boost. Allows a resurrection if killed.

Shi

Thousand Fists - +1 Prowess. Higher chance to wound an enemy knight in combat.

Spear Hand - +1 Prowess. Higher chance to severely injure an enemy knight in combat.

Burning Ghosts - +1 Prowess. Higher chance to severely injure an enemy knight in combat.

Steel Body - +1 Prowess. Higher chance to an maul enemy knight in combat.

Thousand Swords - +2 Prowess. Higher chance to maul an enemy knight in combat.

Hundred Warriors Strike - +3 Prowess. Higher chance to kill an enemy knight in combat.

Heaven Thunder Strike - +5 Prowess. Higher chance to kill an enemy knight in combat.

Chien

Frozen River - +2 Injury Resistance. Huge Disease Resistance Health Boost.

Stolen Serpent - +1 Prowess per Stress Level. Higher chance to severely injure enemy knights in combat.

Celestial Barrier - -5% Enemy Hostile and Personal Scheme Success Success Chance. Unlocks Celestial Barrier.

Clutch of the Wan Kuei - +1 Prowess. Unlock Steal Chi Character Interaction.

Bite of the Mu - +2 Prowess. Bonus to Steal Chi. Higher chance to maul enemy knights in combat.

Righteous Hungry Spirit - +3 Prowess.

Demon Eating Techniquet - +5 Prowess. Higher chance to kill enemy knights in combat.

Long Ling

Eyes of the Dragon - +20% Dread Gain.

Dark Reflection - +15 Natural Dread.

Hunted Eyes - -20% Dread Loss.

Voice of the Yama Kings - +25% Dread Gain per Tyranny. Higher chance to Calm Local Spirits.

Divine Ordinance - +0.25 Dread per month.

Mantle of Heaven - +1 Monthly Piety and Prestige per Dread.

Divine Mandate - -.2% Men-At-Arms Maintenance per Dread.

Meng

Balance of Spirit - +50% Fertility. Medium Health Boost. Unlocks Exorcism Power to remove Imbalances.

Focus of the Mind - +1 Prowess. +1 Prowess per Stress Level. Exorcism now reduces Stress.

Nightmare Exorcism - +15% Stress Loss. Exorcism can remove negative stress traits.

Self-Exorcism - -15% Stress Gain. Exorcism can now heal negative mental traits.

Mental Dominion - +20% Stress Loss. Bonus to Exorcism, now lowering Stress.

Mountain Meditation - -20% Stress Gain.

Walking in Balance - -25% Stress Gain. +25% Stress Gain.

Zhu Mao

Cloud Walking - -20% Retreat Losses.

Water Treading - -20% Enemy Defensive Advantage. Removes Advantage Penalty when Crossing Rivers and Straits.

Wind Strike - +20% Pursuit Efficiency.

Mountain Stance - +10 Defender Advantage.

Celestial Wind - +10 Attacker Advantage.

Arrow-Cutting - +15 Movement Speed.

Wind-Racing Prana - +25% Movement Speed.

True Faith

True Faith

Dominus Vobiscum - Can bless another character as a interaction for a stat boost.

Intercession - Can potentially give someone True Faith at a piety cost.

Holy Bulwark - Gain Holy Bulwark Trait. Immune to mind powers.

Lay On Hands - Can heal someone of wounds and disease as an interaction for piety.

Penance - Can debuff a vampire as an Interaction.

Conversion - Can convert your entire realm to your True Faith as a decision and for piiety.

Shield of Faith - +20% Knight Effectiveness.

Beatific - Lose True Faith Trait. Gain Beatific Trait.