Hunter Buildings

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The Inquisition unlike the vampires they hunt has building which have only benefits as Inquisitors tend to have a benefit for the populace most of time. Higher tiers of buildings are locked behind development and renown barriers representing the influence your order has and needs as well as the required structures in Towns and Cities to able to allow these building to exist there.

Common Hunter Buildings

These buildings represent the power a group of hunter has over their human populace.

Control the Farmlands

The honest, God-fearing people toiling in the fields are the backbone of this realm and our struggle.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Ipeasants.png

1

Preach to the Peasants

+ 0,25 monthly gold
+ 200 levies

No Benefits

No Benefits

No Requirements

200 piety

730 days

The serfs are easily impressed by those of higher classes. Sending our agents among them is sure to garner their support.

Ipeasants.png

2

Radicalize the Peasants

+ 0,4 monthly gold
+ 250 levies
+ 10% levy reinforcement rate

No Benefits

No Benefits

Obscure Dynasty Renown
Development 5+

350 piety

1825 days

The countryfolk are fearful, but empowered by our zeal, they can be turned into loyal allies to our cause.

Ipeasants.png

3

Form Peasant Militias

+ 0,55 monthly gold

+ 300 levies
+ 15% levy reinforcement rate
+ 400 Supply Limit
+ 5% Supply Limit

No Benefits

No Benefits

Noteworthy Dynasty Renown
Development 10+

725 piety

1825 days

Properly agitated against forces of darkness, the people of the farmlands can be turned into an organized force subject to our authority.

Ipeasants.png

4

Summer. Harvest. War.

+ 0,85 monthly gold
+ 350 levies
+ 25% levy reinforcement rate
+ 1600 supply limit
+ 10% supply limit

No Benefits

+3 % income while at war

Significant Dynasty Renown
Development 15+

1640 peity

1825 days

The hearts of the peasantry are burning hot with righteous fury. They are God's angry flock and we are their shepherds.

Control the Outskirts

Once tamed, the local wilderness can shroud our movements, not our enemies'.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Ioutskirts.png

1

Access the Ruler's Forests

+ 50 levies

No Benefits

+ 0,1 monthly prestige

+ 25% monthly diplomacy lifestyle experience

+ 1 archer damage

+ 1 light cavalry pursuit

+ 1 archer cavalry pursuit

No Requirements

100 prestige

730 days

The hunting grounds are the exclusive property of the ruling family. Petitioning for access will let us patrol them and meet the trespassers.

Ioutskirts.png

2

Arrange Pardons for Poachers

+ 100 levies

No Benefits

+ 0,1 monthly prestige

+ 50% monthly diplomacy lifestyle experience

+ 1 archer damage

+ 1 archer pursuit

+ 1 light cavalry damage

+ 1 light cavalry pursuit

+ 1 archer cavalry damage

+ 1 archer cavalry pursuit

Obscure Dynasty Renown
Development 5+

150 prestige

150 gold

1825 days

The forests are home to poachers, outlaws not by choice, but necessity. Their expertise of the terrain makes it worth winning their loyalty.

Ioutskirts.png

3

Securing Hunting Rights

+ 150 levies

No Benefits

+ 0,25 monthly prestige

+ 100% monthly diplomacy lifestyle experience

+ 5% knight effectiveness

+ 5 archer damage

+ 3 archer pursuit

+ 5 light cavalry damage

+ 3 light cavalry pursuit

+ 5 archer cavalry damage

+ 3 archer cavalry pursuit

Noteworthy Dynasty Renown
Development 10+

350 prestige

350 gold

1825 days

With bribery, threat and appeal to higher authority, we can wrestle official control of the forests away from the local ruler.

Ioutskirts.png

4

Lord's Woods

+ 300 levies

+ 2 Fort level

+ 300 Garrison

No Benefits

+ 0,5 monthly prestige

+ 150% monthly diplomacy lifestyle experience

+ 10% knight effectiveness

+ 7 archer damage

+ 5 archer pursuit

+ 7 light cavalry damage

+ 5 light cavalry pursuit

Significant Dynasty Renown
Development 15+

485 prestige

485 gold

1825 days

There is no single hunter, herbalist, berry picker or hermit living in the local wilderness who doesn't double as our agent.

Control Religious Education

By aiding the effort to teach the locals the word of God, we can help them become more pious, literate and sympathetic to our efforts.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Ieducation.png

1

Fund Sunday Schools

No Benefits

+ 0,1 monthly development growth

+ 5 popular opinion

+ 0,2 monthly piety

+ 1 clergy opinion

+ 25% monthly learning lifestyle experience

No Requirements

200 gold

730 days

The children of the common folk need to be aware of the importance of our mission, if not its exact nature.

Ieducation.png

2

Fund the Seminary

No Benefits

+ 0,1 monthly development growth

+ 10 popular opinion

+ 0,5 monthly piety

+ 3 clergy opinion

+ 50% monthly learning lifestyle experience

+ 2% same faith domain tax

Obscure Dynasty Renown
Development 5+

350 gold

1825 days

Under our subtle guidance, the future generations of priests educated here will be ripe for recruitment to our cause.

Ieducation.png

3

Fund the Theological University

No Benefits

+ 0,1 monthly development growth

+ 15 popular opinion

+ 1 monthly piety

+ 5 clergy opinion

+ 100% monthly learning lifestyle experience

+ 4% same faith domain tax

Noteworthy Dynasty Renown
Development 10+

485 gold

1825 days

This is where the scholars of the Church shape its future. Our influence will ensure our key part in it.

Ieducation.png

4

Weaponized Theology No Benefits

+ 0,1 monthly development growth

+ 20 popular opinion

+ 2 monthly piety

+ 7 clergy opinion

+ 150% monthly learning lifestyle experience

+ 8% same faith domain tax

+ 5 same faith opinion

Significant Dynasty Renown
Development 15+

1100 gold

1825 days

Thanks to total control over all matters pertaining to religious teaching, the very definitions of good and evil are tailored to our needs.

Control the Garnison

The armed men of this settlement are on the lookout for their lord's enemies. We can divert their attention to those more sinister.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Igarrison.png

1

Aid the Night Watch

+ 150 levies

No Benefits

- 2,5% army gold maintenance

+ 25% monthly martial lifestyle experience

+ 1 heavy infantry toughness

+ 1 spearmen toughness

No Requirements

350 prestige

730 days

A watchman's work is never over. The help of our agents will be greatly appreciated.

Igarrison.png

2

Recruit Garrison Officers

+ 200 levies

+ 0,5 monthly control growth

- 5% army gold maintenance

+ 50% monthly martial lifestyle experience

+ 1 heavy infantry damage

+ 3 heavy infantry toughness

+ 1 spearmen damage

+ 3 spearmen toughness

Obscure Dynasty Renown
Development 5+

485 prestige

1825 days

Good soldiers don't ask questions when given orders by their officers. That makes the latter essential to our cause.

Igarrison.png

3

Covert Garrison Control

+ 250 levies

+ 1 monthly control growth

- 7,5% army gold maintenance

+ 100% monthly martial lifestyle experience

+ 3 heavy infantry damage

+ 5 heavy infantry toughness

+ 3 spearmen damage

+ 5 spearmen toughness

+ 1 battle advantage

Noteworthy Dynasty Renown
Development 10+

725 prestige

1825 days

By any means available, we will secure obedience of the highest ranking commanders of this garrison.

Igarrison.png

4

Bastion of the Faithful + 400 levies

+ 1,5 monthly control growth

- 10% army gold maintenance

+ 150% monthly martial lifestyle experience

+ 5 heavy infantry damage

+ 7 heavy infantry toughness

+ 5 spearmen damage

+ 7 spearmen toughness

+ 2 battle advantage

- 0,15 monthly tyranny

Significant Dynasty Renown
Development 15+

1640 prestige

1825 days

Soldiers of all ranks stationed in this city bow to our representatives, filled with pride of their holy task of protecting them.

Control the Townsfolk

Here people congregate and money changes hands. Our cause requires both.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Itownsfolk.png

1

Street Preachers

+ 0,3 monthly gold

No Benefits

+ 25% monthly stewardship lifestyle experience

No Requirements

100 gold

100 piety

730 days

Where people at least pretend to be decent, preaching against sin and debauchery is bound to fall on more or less palpably sympathetic ears.

Itownsfolk.png

2

Indulgences for Merchants

+ 0,5 monthly gold

+ 5% holding taxes

+ 5% development growth

+ 50% monthly stewardship lifestyle experience

Obscure Dynasty Renown
Development 5+

150 gold

150 piety

1825 days

Forgiveness of the Church doesn't come cheap. We have the means to make it cheaper and the merchants appreciate a good deal.

Itownsfolk.png

3

Recruiting Guild Leadership

+ 0,7 monthly gold

- 10% building construction time

- 10% building construction cost

+ 10% holding taxes

+ 10% development growth

+ 100% monthly stewardship lifestyle experience

Noteworthy Dynasty Renown
Development 10+

195 gold

195 piety

730 days

If not by appeals to faith, then by promises of connections, the leaders of the craftsmen can be made into valuable agents.

Itownsfolk.png

4

Holy Enterprise + 1,1 monthly gold

- 20% building construction time

- 20% building construction cost

+ 20% holding taxes

+ 20% development growth

+ 150% monthly stewardship lifestyle experience

Significant Dynasty Renown
Development 15+

580 gold

580 piety

1825 days

The merchants and craftsmen of this town have gotten a whole lot more pious since the day we arrived.

It almost seems like there is no place here for the not-so-devout to do business.

Control the Underworld

The realm of shadows is where our enemies dwell. Cooperation with its mortal denizens is unseemly, but necessary.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Iunderworld.png

1

Aid the Beggars and Urchins

+ 50 garrison

- 5 popular opinion

+ 3% hostile scheme success chance

+ 25% monthly stewardship lifestyle experience

+ 1 skirmisher toughness

No Requirements

100 gold

100 piety

730 days

The proper folk avert their gaze from the wretched. That's a part of what makes them invaluable assets.

Iunderworld.png

2

Convert Common Criminals

+ 100 garrison

- 10 popular opinion

+ 5% hostile scheme success chance

+ 50% monthly stewardship lifestyle experience

+ 3 skirmisher toughness

+ 1 skirmisher screen

+ 1% terrified vassal tax contribution

+ 10% terrified vassal levy contribution

Obscure Dynasty Renown
Development 5+

150 gold

150 piety

730 days

Society has closed its doors on these thugs, thieves and swindlers, but we still have a use for them.

Iunderworld.png

3

Infiltrating Organized Crime

+ 150 garrison

- 15 popular opinion

+ 10% hostile scheme success chance

+ 100% monthly stewardship lifestyle experience

+ 5 skirmisher toughness

+ 3 skirmisher screen

+ 3% terrified vassal tax contribution

+ 3% terrified vassal levy contribution

- 50% dread decay

Noteworthy Dynasty Renown
Development 10+

195 gold

195 piety

730 days

Deals with the upper echelon of the criminal society are bound to compromise us, but their fruits may very well be worth it.

Iunderworld.png

4

Sanctioned Vice + 300 garrison - 25 popular opinion

+ 15% hostile scheme success chance

+ 150% monthly stewardship lifestyle experience

+ 7 skirmisher toughness

+ 5 skirmisher screen

+ 5% terrified vassal tax contribution

+ 5% terrified vassal levy contribution

- 100% dread decay

+ 10 natural dread

Significant Dynasty Renown
Development 15+

485 gold

485 piety

1825 days

Men are sinful and it is not our priority to put those who make a living off of that fact out of work. As long as they contribute to the cause.

Contact Fellow Orders

Although we are few and our mission must remain secret, we are not alone in our struggle.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Icontact.png

1

Dead Drop Spot No Benefits No Benefits

+ 3 same faith opinion

- 3% enemy hostile scheme success chance

+ 10% same faith levy reinforcement rate

No Requirements

200 prestige

730 days

A designated spot to exchange encrypted messages and share expertise with our fellow brothers and sisters in utmost secrecy.

Icontact.png

2

Meeting Place No Benefits No Benefits

+ 5 same faith opinion

- 5% enemy hostile scheme success chance

+ 15% same faith levy reinforcement rate

+ 1 prowess

- 5% friendly fatal casualties

+ 5% enemy fatal casualties

Obscure Dynasty Renown
Development 10+

200 prestige

200 piety

730 days

A place discreet enough for our order's agents to meet their counterparts face to face.

Icontact.png

3

Weekly Conference No Benefits No Benefits

+ 7 same faith opinion

- 7% enemy hostile scheme success chance

+ 20% same faith levy reinforcement rate

+ 2 prowess

- 10% friendly fatal casualties

+ 10% enemy fatal casualties

+ 2 battle advantage

Noteworthy Dynasty Renown
Development 15+

200 prestige

200 piety

200 gold

730 days

A regular gathering of experts in the field of combating the forces of hell takes place in the privacy of our holdings.

Order Buildings

These buildings are part of a specific hunter groups and can only build by them. These don't have to be part of the Shadow Inquisition as both Shih and Calomena's Forsaken have their own buildings.

Shadow Inquisition Order Buildings

Buildings for Shadow Inquisition orders.

Knights of Acre Training Grounds

Here our brothers perfect their holy craft of vanquishing the devil's servants.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Acre grounds.png

1

Sparring Grounds No Benefits No Benefits

+ 0,05 monthly prestige per knight

+ 0,2 monthly renown

+ 2% knight effectiveness

Member of the Knights of Acre

100 piety

1825 days

A secluded meadow with plenty of room for combat training.

Acre grounds.png

2

Training Camp No Benefits No Benefits

+ 0,2 monthly prestige per knight

+ 0,4 monthly renown

+ 5% knight effectiveness

+ 10% enemy fatal casualties

Member of the Knights of Acre
Development 5+

200 prestige

200 piety

1825 days

A forest training encampment with plenty enough infrastructure and expertise in place to benefit even the most seasoned warriors.

Acre grounds.png

3

Jousting Tournament No Benefits No Benefits

+ 0,3 monthly prestige per knight

+ 0,6 monthly renown

+ 7% knight effectiveness

+ 15% enemy fatal casualties

+ 0,1 monthly piety per knight

+ 3 prowess

Member of the Knights of Acre
Development 10+

300 prestige

300 piety

300 gold

1825 days

A jousting tournament under our patronage attracts the land's finest knights. The grounds provide a valuable training facility off season.

Knights of St. James Hospice

Providing safety and hospitality to pilgrims was our primary purpose and remains our specialty.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

James guesthouse.png

1

Pilgrim Guesthouse No Benefits No Benefits

+ 0,2 monthly renown

- 2,5% men-at-arms maintenance

+ 1 heavy infantry damage

+ 3 heavy infantry toughness

+ 1 spearmen damage

+ 3 spearmen toughness

Member of the Sword of St. George

100 gold

1825 days

A modest establishment, but a welcome sight to a tired pilgrim nevertheless. Or a tired soldier of God in times more dire.

James guesthouse.png

2

Pilgrim Inn No Benefits No Benefits

+ 0,4 monthly renown

- 5% men-at-arms maintenance

+ 3 heavy infantry damage

+ 5 heavy infantry toughness

+ 3 spearmen damage

+ 5 spearmen toughness

Member of the Sword of St. George
Development 5+

200 gold

200 piety

1825 days

A lively, spacious, and warm place with enough infrastructure to cater to the needs of travelers, whatever their purpose.

James guesthouse.png

3

Pilgrim Hospice No Benefits No Benefits

+ 0,6 monthly renown

- 7,5% men-at-arms maintenance

+ 5 heavy infantry damage

+ 7 heavy infantry toughness

+ 5 spearmen damage

+ 7 spearmen toughness

+ 1 men-at-arms regiment number

+ 1 martial

Member of the Sword of St. George
Development 10+

300 prestige

300 piety

300 gold

1825 days

A bustling complex of buildings serving as a versatile nexus of logistics to those driven by faith.

Sisters of St. John Charity

We serve the poor, the sick, and the suffering without expectations of earthly rewards, yet the fruits of our effort reward us nonetheless.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Sisters charity.png

1

Soup Kitchen + 10% levy reinforcement rate No Benefits

+ 0,2 monthly renown

+ 5 same faith opinion

Member of the Sisters of St. John

100 gold

1825 days

A humble, but much appreciated initiative to provide food for those in need.

Sisters charity.png

2

Mobile Hospital + 20% levy reinforcement rate + 0,1 monthly development growth

+ 0,4 monthly renown

+ 10 same faith opinion

Member of the Sisters of St. John
Development 5+

200 gold

200 piety

1825 days

A caravan of carts and wagons containing everything needed to provide care in remote places.

Sisters charity.png

3

Asylum + 30% levy reinforcement rate + 0,2 monthly development growth

+ 0,6 monthly renown

+ 15 same faith opinion

+ 1 Stewardship

Member of the Sisters of St. John
Development 10+

450 gold

450 piety

1825 days

A safe and generous place to the realm's unfortunate. A small semblance of God's heavenly grace here on earth.

Red Order Library

A place where words of God, words of men, and words in tongues most unholy are made useful for our sacred cause.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Red library.png

1

Catacomb Library No Benefits No Benefits

+ 0,2 monthly renown

+ 15% monthly lifestyle experience

+ 15% cultural fascination

Member of the Red Order

100 piety

1825 days

An underground crypt hosting not only the mortal remains of friars, but our most treasured tomes.

Red library.png

2

Monastic Library No Benefits No Benefits

+ 0,4 monthly renown

+ 20% monthly lifestyle experience

+ 20% cultural fascination

+ 15% men-at-arms counter efficiency

Member of the Red Order
Development 5+

200 gold

200 piety

1825 days

A section of a local monastery dedicated to our sensitive research. Inaccessible to the uninitiated.

Red library.png

3

Forbidden Library No Benefits No Benefits

+ 0,6 monthly renown

+ 25% monthly lifestyle experience

+ 25% cultural fascination

+ 25% men-at-arms counter efficiency

- 25% friendly fatal casualties

+ 1 learning

Member of the Red Order
Development 10+

300 prestige

300 piety

300 gold

1825 days

A city block packed to the brim with manuscripts and grimoires too dangerous to remain outside our exclusive custody.

House von Murnau Mansion

Those von Murnaus who dedicated themselves to their holy cause care little for earthly comforts, yet cultivating their apparent nobility plays a crucial role in the struggle.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building military academy.png

1

Von Murnau Townhouse No Benefits No Benefits

+ 5% monthly prestige

+ 0,2 monthly renown

+ 5 dynasty opinion

Member of the House of Murnau

100 gold

1825 days

An urban residence not befitting the von Murnau name, but a useful outpost of our influence nonetheless.

Building military academy.png

2

Von Murnau Mansion No Benefits No Benefits

+ 10% monthly prestige

+ 0,4 monthly renown

+ 10 dynasty opinion

+ 1 knight

Member of the House of Murnau
Development 5+

200 gold

200 prestige

1825 days

A luxurious abode for members of the family just as suitable to guest local men of importance.

Building military academy.png

3

Von Murnau City Palace No Benefits No Benefits

+ 15% monthly prestige

+ 0,6 monthly renown

+ 15 dynasty opinion

+ 2 knight

+ 25% level of fame impact

+ 1 diplomacy

Member of the House of Murnau
Development 10+

200 prestige

200 piety

200 gold

1825 days

A majestic marvel of architecture exemplifying the dynasty's splendor.

Oculi Dei Cell

The Eyes speak, but are seldom heard. Conducting our affairs in seclusion ensures this.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Oculi safehouse.png

1

Safehouse No Benefits No Benefits

+ 0,2 monthly renown

- 5% enemy hostile scheme success chance

+ 20% control growth

Member of the Oculi Dei

100 gold

1825 days

A chamber in a row of identical chambers with seemingly nothing special about it.

Oculi safehouse.png

2

Cellar Complex No Benefits No Benefits

+ 0,4 monthly renown

- 10% enemy hostile scheme success chance

+ 35% control growth

+ 10% skirmisher toughness

+ 10% skirmisher screen

Member of the Oculi Dei
Development 5+

200 gold

200 piety

1825 days

A spacious underground hub of connected cellars with each entrance safely under our control.

Oculi safehouse.png

3

Tunnel Network No Benefits No Benefits

+ 0,6 monthly renown

- 15% enemy hostile scheme success chance

+ 50% control growth

+ 10 skirmisher damage

+ 15% skirmisher toughness

+ 15% skirmisher screen

+ 1 intrigue

Member of the Oculi Dei
Development 10+

450 gold

450 piety

1825 days

An intricate web of interconnected basements, dungeons, sewers and caves. Allows for crossing great distances without being seen.

Society of St. George Warhorse Pastures

The landed property of a military order. Here warriors who have taken the vows live and train.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building cereal fields.png

1

Knightly Commandery + 0,3 monthly gold No Benefits

+ 0,2 monthly renown

+ 1% army movement speed

+ 1 heavy cavalry damage

+ 3 heavy cavalry toughness

Member of the Society of St. George

200 gold

1825 days

Commandery is the smallest division of land held by a knightly order. It is maintained by knights under leadership of a single commander.

Building cereal fields.png

2

Knightly Bailiwick + 0,5 monthly gold No Benefits

+ 0,4 monthly renown

+ 2% army movement speed

+ 3 heavy cavalry damage

+ 5 heavy cavalry toughness

+ 10% heavy cavalry damage

+ 10% heavy cavalry toughness

Member of the Society of St. George
Development 5+

400 gold

1825 days

A bailiwick represents the sphere of authority of a military order. The facilities contained within constitute the infrastructural backbone of its religious society.

Building cereal fields.png

3

Knightly Priorate + 0,7 monthly gold No Benefits

+ 0,6 monthly renown

+ 3% army movement speed

+ 7 heavy cavalry damage

+ 10 heavy cavalry toughness

+ 10 heavy cavalry pursuit

+ 15% heavy cavalry damage

+ 15% heavy cavalry toughness

+ 15% heavy cavalry pursuit

+ 1 prowess

+ 1 martial

Member of the Society of St. George
Development 10+

600 gold

1825 days

The priorate of a military order is a formidable center of power. From here the order's high-ranking members manage its many estates and plan military campaigns.

Custom Shadow Inquisition Character Orders

Buildings for custom generated Shadow Inquisition orders.

Knightly Priorate

The landed property of a military order. Here warriors who have taken the vows live and train.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Iknightly.png

1

Knightly Commandery + 0,2 monthly gold

+ 1 fort level

No Benefits

+ 0,2 monthly renown

+ 0,25 monthly prestige

+ 0,2 monthly piety

+ 5% knight effectiveness

Member of a knightly order

100 prestige

100 piety

1825 days

Commandery is the smallest division of land held by a knightly order. It is maintained by knights under leadership of a single commander.

Iknightly.png

2

Knightly Bailiwick + 0,4 monthly gold

+ 2 fort level

No Benefits

+ 0,4 monthly renown

+ 0,5 monthly prestige

+ 0,5 monthly piety

+ 10% knight effectiveness

+ 15% heavy cavalry damage

+ 15% heavy cavalry thoughness

+ 15% heavy cavalry pursuit

Member of a knightly order
Development 5+

200 prestige

150 piety

1825 days

A bailiwick represents the sphere of authority of a military order. The facilities contained within constitute the infrastructural backbone of its religious society.

Iknightly.png

3

Knightly Priorate + 0,5 monthly gold

+ 3 fort level

No Benefits

+ 0,6 monthly renown

+ 0,75 monthly prestige

+ 0,7 monthly piety

+ 15% knight effectiveness

+ 30% heavy cavalry damage

+ 30% heavy cavalry toughness

+ 30% heavy cavalry pursuit

+ 1 men-at-arms regiment

Member of a knightly order
Development 10+

200 prestige

300 piety

1825 days

The priorate of a military order is a formidable center of power. From here the order's high-ranking members manage its many estates and plan military campaigns.

Community House

The strength of your family and the congregation of faithful under its patronage comes from their piety, not any material possessions. Still, even the most holy endeavour is carried out more smoothly with a roof over one's head.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Ilay.png

1

Gathering House + 0,3 monthly gold

+ 1 fort level

No Benefits

+ 0,2 monthly renown

+ 0,25 monthly prestige

+ 3% hostile scheme success chance

+ 3% personal scheme success chance

Member of an initiated family

100 gold

100 prestige

1825 days

Barely more dignified than inviting the community of faithful directly to your bedchambers.

Nevertheless, this small and humble room houses grand and noble ideas.

Ilay.png

2

Community House + 0,5 monthly gold

+ 2 fort level

No Benefits

+ 0,4 monthly renown

+ 0,5 monthly prestige

+ 6% hostile scheme success chance

+ 6% personal scheme success chance

- 6% enemy hostile scheme success chance

Member of an initiated family
Development 5+

150 gold

200 prestige

1825 days

Just like a church nourishes one's soul, this dedicated hall serves to nourish the collective will of those seeking to rid the world of evil.

Ilay.png

3

Community Estate + 0,7 monthly gold

+ 3 fort level

No Benefits

+ 0,6 monthly renown

+ 0,75 monthly prestige

+ 9% hostile scheme success chance

+ 9% personal scheme success chance

- 9% enemy hostile scheme success chance

+ 1 knight

Member of an initiated family
Development 10+

200 gold

300 prestige

1825 days

Thanks to the generous patronage of your family, this estate has all the space, amenities and security to be a bastion and embassy of righteousness.

Contemplative Monastery

These solemn halls were built to keep away the noise of worldly affairs that drowns out the voice of God.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Icontemplative.png

1

Contemplative Order Grange + 0,2 monthly gold

+ 1 fort level

No Benefits

+ 0,2 monthly renown

+ 0,5 monthly piety

+ 10% stress loss

+ 10% monthly true faith lifestyle experience

Member of a contemplative order

100 gold

100 piety

1825 days

The spartan living conditions of this monastery are a desirable feature, but some expansion in terms of space and available facilities c

ould help the cenobites focus on their prayers.

Icontemplative.png

2

Contemplative Priory + 0,4 monthly gold

+ 2 fort level

No Benefits

+ 0,4 monthly renown

+ 1 monthly piety

+ 20% stress loss

+ 20% monthly true faith lifestyle experience

+ 5 clergy opinion

Member of a contemplative order
Development 5+

150 gold

200 piety

1825 days

Every material aspect of this compound reminds its inhabitants of the kind of life that is expected of them.

Here the needs of the flesh are nothing but a regrettable distraction from contemplating the Creator.

Icontemplative.png

3

Contemplative Abbey + 0,5 monthly gold

+ 3 fort level

No Benefits

+ 0,6 monthly renown

+ 1,5 monthly piety

+ 30% stress loss

+ 30% monthly true faith lifestyle experience

+ 10 clergy opinion

+ 1 prowess per level of devotion

Member of a contemplative order
Development 10+

200 gold

300 piety

1825 days

Merely setting foot in this austere palace dedicated to God's wisdom can make a staunch nonbeliever rediscover faith,

as His voice is booming in the omnipresent silence.

Mendicant Monastery

To suffer is to walk the path of Christ, but to ease suffering of others is equally Christlike. These facilities enable it.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Imendicant.png

1

Mendicant Order Grange + 0,3 monthly gold

+ 1 fort level

+ 50 levies

+ 10% development growth

+ 0,2 monthly renown

+ 0,5 monthly piety

Member of a mendicant order

100 gold

100 piety

1825 days

Far from reflecting the infinite compassion of your brothers and sisters, this meager facility nevertheless lets them recover after a long day of tending to the flock.

Imendicant.png

2

Mendicant Convent + 0,5 monthly gold

+ 2 fort level

+ 200 levies

+ 20% development growth

+ 20 popular opinion

+ 0,4 monthly renown

+ 0,7 monthly piety

Member of a mendicant order
Development 5+

200 gold

150 piety

1825 days

While this building's primary purpose is to be a place of prayer, it doubles as a logistics hub for a considerable charity initiative.

Imendicant.png

3

Mendicant Abbey + 0,7 monthly gold

+ 3 fort level

+ 300 levies

+ 30% development growth

+ 30 popular opinion

+ 0,6 monthly renown

+ 1 monthly piety

+ 10 same faith opinion

Member of a mendicant order
Development 10+

300 gold

200 piety

1825 days

A fortress of compassion on the frontier of indifference. The flock of the land look to this towering structure to remind themselves that there is good in the world.

Calomena's Forsaken Buildings

Buildings for the Ghoul/Hunter family of Gantenbein

Rouse the Peasants

For too long have those putting food on the tables of nobility been exploited and abused. It is time to empower their vast masses.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Icon building farm estates.png

1

Rouse the Unfortunate + 5% levy reinforcement rate

+ 250 levies

No Benefits

- 3% army gold maintenance

Member of the Calomena's Forsaken

100 piety

730 days

Not owning the land they work, those peasants who had a particularly bad harvest have nothing left to lose. Give them hope and they will follow us.

Icon building farm estates.png

2

Rouse the Overburdened + 10% levy reinforcement rate

+ 500 levies

No Benefits

- 4% army gold maintenance

Member of the Calomena's Forsaken
Development 5+

195 piety

730 days

After surrendering the lion's share of the harvest to their lord, few peasants can secure more than a pitiful existence from the land they work.

It is time to convince them that God did not intend for them to live this way.

Icon building farm estates.png

3

Rouse the Faithful + 15% levy reinforcement rate

+ 700 levies

+400 supply limit

+ 5% supply limit

No Benefits

- 5% army gold maintenance

Member of the Calomena's Forsaken
Development 10+

400 piety

730 days

Every peasant instinctively understands that those work the hardest should be the first to enjoy the fruits of this labour.

Faith can give them courage to make the world work this way.

Rouse the Craftsmen

Though enjoying a higher status than their rural counterparts, the working people of the towns are still subject to exploitation, facilitated by a corrupted faith. It's time to introduce them to an alternative.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building guild halls.png

1

Rouse the Apprentices + 200 levies No Benefits

- 3% army gold maintenance

+ 10% siege weapon effectiveness

Member of the Calomena's Forsaken

100 piety

730 days

The apprentices endure hardship far more severe than their education should require.

We can harness their frustration and turn it into righteous anger.

Building guild halls.png

2

Rouse the Journeymen + 400 levies No Benefits

- 4% army gold maintenance

+ 20% siege weapon effectiveness

Member of the Calomena's Forsaken
Development 5+

195 piety

730 days

The journeymen spend the most productive part of their lives toiling to enrich their masters.

It is not the will of God for it to be so and the craftsmen will be eager to hear that.

Building guild halls.png

3

Rouse the Masters + 600 levies No Benefits

- 5% army gold maintenance

+ 30% siege weapon effectiveness

Member of the Calomena's Forsaken
Development 10+

400 piety

730 days

Master craftsmen occupy the top of the guild hierarchy, but even they are subject to whims of their noble lords.

A man's nobility lies in his usefulness to his brethren and even the masters can sympathize with this message.

Rouse the Footmen

What is a soldier who isn't being paid his due? A rebel waiting for a cause. We have just the cause.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building regimental grounds.png

1

Rouse the Unpaid + 300 levies No Benefits

- 3% army gold maintenance

+ 5 heavy infantry damage

+ 3 heavy infantry toughness

+ 5 spearmen damage

+ 3 spearmen toughness

Member of the Calomena's Forsaken 100 piety

730 days

What is a soldier who isn't being paid his due? A rebel waiting for a cause. We have just the cause.

Building regimental grounds.png

2

Rouse the Mistreated + 600 levies No Benefits

- 4% army gold maintenance

+ 7 heavy infantry damage

+ 5 heavy infantry toughness

+ 7 spearmen damage

+ 5 spearmen toughness

Member of the Calomena's Forsaken
Development 5+

195 piety

730 days

Would anyone endure exhaustion, hunger and cold, expose himself to disease and violent death to enrich his lord in land and titles if life offered a better path?

We can offer these armed men a path to God.

Building regimental grounds.png

3

Rouse the Aspiring + 900 levies No Benefits

- 5% army gold maintenance

+ 9 heavy infantry damage

+ 7 heavy infantry toughness

+ 9 spearmen damage

+ 7 spearmen toughness

Member of the Calomena's Forsaken
Development 10+

400 piety

730 days

What good is bravery, competence, loyalty, and initiative of a soldier if high positions of leadership are reserved for those of blue blood?

Our holy cause offers those striving for more a chance to prove their worth.

Forsaken Guerrillas

The powers that be, both mortal and cainite, are hostile to our holy cause. Its instruments must function unseen.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building hunting grounds.png

1

Refugee Camp + 10% stationed archer damage

+ 10% stationed archer toughness

+ 50 levies

+ 50 garrison

No Benefits

+ 2 prowess

+ 0,2 monthly renown

Member of the Calomena's Forsaken 100 piety

1825 days

The woods, inhospitable as they are, provide a safe haven to those who shed the yoke of their masters.

Building hunting grounds.png

2

Guerrilla Compound + 15% stationed archer damage

+ 15% stationed archer toughness

+ 100 levies

+ 100 garrison

No Benefits

+ 2 prowess

+ 0,4 monthly renown

+ 1 intrigue

+ 7 abduct scheme power

Member of the Calomena's Forsaken
Development 5+

50 gold

200 piety

1825 days

A sizable military facility hidden deep in the wilderness. Those of our brothers who wish to take the fight to the enemy come here to train.

Building hunting grounds.png

3

Unseen Bastion + 20% stationed archer damage

+ 20% stationed archer toughness

+ 150 levies

+ 150 garrison

No Benefits

+ 2 prowess

+ 0,6 monthly renown

+ 1 intrigue

+ 1 martial

+ 15 abduct scheme power

+ 2 men-at-arm regiments

Member of the Calomena's Forsaken
Development 10+

100 gold

450 piety

1825 days

A labyrinth of narrow forest paths, treetop platforms, bridges, and tunnels peppered with traps and observation posts. As formidable as it is covert.

Shih Buildings

Buildings for the Shih (Asian Hunter) representing their own hunt.

Hermitage

A secluded place to practice art and meditation.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building longhouses.png

1

Lesser Hermitage No Benefits + 0,1 monthly control growth

+ 1 negated diplomacy penalty

+ 1 negated martial penalty

+ 1 negated stewardship penalty

+ 1 negated intrigue penalty

+ 1 negated learning penalty

+ 1 injury resistance (prowess)

+ small disease resistance boost

+ 5% monthly qiao lifestyle experience

Member of the Shih 100 piety

1825 days

A young hermit lives in seclusion in the wilds.

Building longhouses.png

2

Middle Hermitage No Benefits + 0,2 monthly control growth

+ 2 negated diplomacy penalty

+ 2 negated martial penalty

+ 2 negated stewardship penalty

+ 2 negated intrigue penalty

+ 2 negated learning penalty

+ 2 injury resistance (prowess)

+ medium disease resistance boost

+ 10% monthly qiao lifestyle experience

Member of the Shih
Development 5+

195 piety

1825 days

A well known hermit lives in seclusion in this town.

Building longhouses.png

3

Greater Hermitage No Benefits + 0,5 monthly control growth

+ 3 negated diplomacy penalty

+ 3 negated martial penalty

+ 3 negated stewardship penalty

+ 3 negated intrigue penalty

+ 3 negated learning penalty

+ 3 injury resistance (prowess)

+ significant disease resistance boost

+ 25% monthly qiao lifestyle experience

Member of the Shih
Development 10+

400 piety

1825 days

A respected hermit lives in seclusion in this court.

Genealogy

A few families do remain as units of Shih hunters, but they are very rare. Most trace their roots back to Yi himself, though whether or not their genealogies are accurate is a source of great potential debate.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building longhouses.png

1

Lesser Genealogie No Benefits + 5 popular opinion

+ 2% chance of inheriting a good congenital trait

- 2% chance of inheriting a bad congenital trait

+ 2% chance of a new good congenital trait

- 2% chance of a new bad congenital trait

+ 2% chance of reinforcing a congenital trait

+ 2 years of fertility

Member of the Shih 200 piety

1825 days

No one believes that your family descends from Yi.

Building longhouses.png

2

Middle Genealogie No Benefits + 10 popular opinion

+ 5% chance of inheriting a good congenital trait

- 5% chance of inheriting a bad congenital trait

+ 5% chance of a new good congenital trait

- 5% chance of a new bad congenital trait

+ 5% chance of reinforcing a congenital trait

+ 3 years of fertility

Member of the Shih

350 piety

1825 days

Some believe that your family descends from Yi.

Building longhouses.png

3

Greater Genealogie No Benefits + 15 popular opinion

+ 10% chance of inheriting a good congenital trait

- 10% chance of inheriting a bad congenital trait

+ 10% chance of a new good congenital trait

- 10% chance of a new bad congenital trait

+ 10% chance of reinforcing a congenital trait

+ 5 years of fertility

Member of the Shih

485 piety

1825 days

Most believe that your family descends from Yi.
Building longhouses.png 4 Superior Genealogie No Benefits + 20 popular opinion + 15% chance of inheriting a good congenital trait

- 15% chance of inheriting a bad congenital trait

+ 15% chance of a new good congenital trait

- 15% chance of a new bad congenital trait

+ 15% chance of reinforcing a congenital trait

+ 7 years of fertility

Member of the Shih 725 piety 1825 days Everyone believes that your family descends from Yi.

Inquisition Cell

Here the vanquishers of inhuman evil of the realm gather to coordinate operations, instruct one another, deposit donations, and keep watch over the land.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Icell.png

1

Budding Inquisition Cell + 0,2 monthly gold

+ 1 fort level

+ 50 levies

+ 50 garrison

No Benefits

+ 0,2 monthly renown

Not Member of the Calomena's Forsaken or Shadow Inquisition 350 prestige

1825 days

Do not expect more than fortified doors, a chest containing necessary resources, and the most basic amenities from a newly established hunter cell.

Nevertheless, it is still a seed from which hope will sprout.

Icell.png

2

Established Inquisition Cell + 0,4 monthly gold

+ 2 fort level

+ 100 levies

+ 100 garrison

No Benefits

+ 0,4 monthly renown

Not Member of the Calomena's Forsaken or Shadow Inquisition
Development 5+

485 prestige

1825 days

A safe haven and functional base of operations for those who battle the darkness. A place to rest, heal and perfect one's craft.

Icell.png

3

Inquisition Hub + 0,5 monthly gold

+ 3 fort level

+ 150 levies

+ 150 garrison

No Benefits

+ 0,6 monthly renown

Not Member of the Calomena's Forsaken or Shadow Inquisition
Development 10+

725 prestige

1825 days

More than a mere watchpost, this bustling hall is where the largest operations against servants of Hell are prepared and coordinated.

Duchy Buildings

Armory of the Inquisition

Maintaining a significant military presence of our own in this region requires adequate infrastructure.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Icon building royal armory.png

1

Weapon Caches No Benefits No Benefits

- 5% men-at-arms maintenance

+ 10% heavy infantry toughness

+ 10% spearmen toughness

+ 10% archer damage

+ 10% light cavalry pursuit

+ 10% skirmisher screen

No 200 gold

1095 days

Few of our agents are ever unarmed, but some tasks require heavier equipment. Then, these caches come handy.

Icon building royal armory.png

2

Armory of the Inquisition No Benefits No Benefits

- 10% men-at-arms maintenance

+ 15% heavy infantry toughness

+ 15% spearmen toughness

+ 15% archer damage

+ 15% light cavalry pursuit

+ 15% skirmisher screen

+ 3 heavy cavalry damage

+ 5 heavy cavalry toughness

Development 10+

350 gold

1095 days

These halls filled with weapons and armour ensure our preparedness, should the darkness rear its head.

Icon building royal armory.png

3

Inquisitorial Weapons Workshop No Benefits No Benefits

- 15% men-at-arms maintenance

+ 20% heavy infantry toughness

+ 20% spearmen toughness

+ 20% archer damage

+ 20% light cavalry pursuit

+ 20% skirmisher screen

+ 7 heavy cavalry damage

+ 10 heavy cavalry toughness

+ 20% siege weapon effectiveness

Development 15+

Noteworthy dynasty

600 gold

1095 days

Producing our own equipment is the best way to ensure it meets the unusual requirements our mission entails.
Icon building royal armory.png 4 Inquisitorial Military Academy No Benefits No Benefits - 20% men-at-arms maintenance

+ 25% heavy infantry toughness

+ 25% spearmen toughness

+ 25% archer damage

+ 25% light cavalry pursuit

+ 25% skirmisher screen

+ 10 heavy cavalry damage

+ 15 heavy cavalry toughness

+ 30% siege weapon effectiveness

+ 1 martial

Development 20+

Significant dynasty

1200 gold 1095 days In this extensive complex of military installations, our knights are able to forge commoners into formidable weapons against evil.

Castle of the Inquisition

A place to keep all kinds of things safe, be it ourselves, our prisoners, or our secrets.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Benefit for all holdings in this duchy Requirements Cost Time Description

Icon structure tower of london.png

1

Tower of the Inquisition + 1 fort level No Benefits

+ 5% hostile scheme success chance

+ 15% garrison size No 200 gold

1095 days

The first physical manifestation of the protection we grant to these lands.

Icon structure tower of london.png

2

Keep of the Inquisition + 2 fort level No Benefits

+ 10% hostile scheme success chance

+ 20% garrison size

Development 10+

350 gold

1095 days

Only our agents enter this fortification unnoticed, only screams leave it that way.

Icon structure tower of london.png

3

Castle of the Inquisition + 3 fort level No Benefits

+ 15% hostile scheme success chance

- 15% enemy hostile scheme success chance

+ 25% garrison size

Development 15+

Noteworthy dynasty

600 gold

1095 days

A formidable stronghold against our vile enemies. Our schemes and machinations sprout from here like blood from an artery.
Icon structure tower of london.png 4 Fortress of the Inquisition + 4 fort level No Benefits + 20% hostile scheme success chance

- 25% enemy hostile scheme success chance

+ 1 intrigue

+ 30% garrison size Development 15+

Noteworthy dynasty

725 piety 1095 days A mountain of stone and eager steel as unassailable as our faith. No sentient creature of the night is mad

enough to attack it directly.

Church of the Inquisition

The faithful need a gathering place free of the leeches' influence. Our brothers and sisters need a place to contemplate.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure cologne cathedral.png

1

Chapel of the Inquisition No Benefits No Benefits

+ 10% piety

+ 10% monthly lifestyle experience

No 200 gold

1095 days

A small, peaceful, place protected by the Knights of God. An oasis in a desert.

Structure cologne cathedral.png

2

Church of the Inquisition No Benefits No Benefits

+ 20% piety

+ 20% monthly lifestyle experience

+ 5 direct vassal opinion

Development 10+

350 gold

1095 days

Here, the corrupting influence of the vampires is kept at bay.

Structure cologne cathedral.png

3

Cathedral of the Inquisition No Benefits No Benefits

+ 30% piety

+ 30% monthly lifestyle experience

+ 10 direct vassal opinion

Development 15+

Noteworthy dynasty

600 gold

1095 days

A beacon of light in a world of darkness. The first of many, hopefully.
Structure cologne cathedral.png 4 Archcathedral of the Inquisition No Benefits + 1 building slot + 40% piety

+ 50% monthly lifestyle experience

+ 15 direct vassal opinion

+ 50% level of devotion impact

+ 1 learning

Development 15+

Noteworthy dynasty

1200 gold 1095 days A monument to our devotion, it towers over the land as a challenge to the forces of evil.

Office of the Inquisition

A place to conduct our administration away from prying eyes.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Benefit for all holdings in this duchy Requirements Cost Time Description

Building tax assessor.png

1

Office Cellar No Benefits No Benefits No Benefits + 10% levy size

+ 10% holding tax

+ 10% development growth

No 200 gold

1095 days

A well-hidden space to store and process our documents.

Building tax assessor.png

2

Remote Office No Benefits + 10 popular opinion

- 5% army gold maintenance

+ 15% levy size

+ 15% holding tax

+ 20% development growth

Development 10+

350 gold

1095 days

A modest townhouse where we can coordinate our efforts without attracting much attention.

Building tax assessor.png

3

Office Building No Benefits + 15 popular opinion

- 10% army gold maintenance

+ 25% levy size

+ 25% holding tax

+ 30% development growth

Development 15+

Noteworthy dynasty

600 gold

1095 days

An impressive office building in the town's busiest district where its richest and most influential denizens come to do business.
Building tax assessor.png 4 Office Quarter No Benefits + 20 popular opinion - 15% army gold maintenance

+ 1 stewardship

+ 30% levy size

+ 30% holding tax

+ 40% development growth

Development 15+

Noteworthy dynasty

1200 gold 1095 days A section of the city exclusive to our brothers and sisters. It leaves no doubt about our grip on local and regional affairs.

Palace of the Inquisition

A place for our knights to gather, train, and feast.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building leisure palace.png

1

Hunting Lodge No Benefits No Benefits

+ 15% stress loss

+ 5% knight effectiveness

+ 3% personal scheme success chance

No 200 gold

1095 days

A remote estate suitable for engaging in every knight's favourite earthly pastime.

Building leisure palace.png

2

Inquisitorial Manor No Benefits No Benefits

+ 20% stress loss

+ 10% knight effectiveness

+ 5% personal scheme success chance

+ 10% monthly prestige

Development 10+

350 gold

1095 days

An elegant residence where hospitality meets the highest of standards.

Building leisure palace.png

3

Palace of the Inquisition No Benefits No Benefits

+ 25% stress loss

+ 15% knight effectiveness

+ 7% personal scheme success chance

+ 5% monthly prestige

+ 1 knight

Development 15+

Noteworthy dynasty

600 gold

1095 days

A splendid palace, testament to the nobility of our cause. Few nobles of this land would ever consider refusing an invitation.
Building leisure palace.png 4 Grand Palace of the Inquisition No Benefits No Benefits + 30% stress loss

+ 20% knight effectiveness

+ 10% personal scheme success chance

+ 15% monthly prestige

+ 3 knight

+ 1 diplomacy

Development 15+

Noteworthy dynasty

1200 gold 1095 days Our venerable house, opulent and imperial. Suitable to host kings, emperors and the Holy Father himself.

People's Hall

All faithful children of God are welcome in our abode to nourish their bodies and their spirits.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Benefit for all holdings

in this duchy

Requirements Cost Time Description

Building guild halls.png

1

People's Gathering Spot + 100% supply limit

+ 300 levies

+ 300 garrison

+ 0,1 monthly development growth

- 10% levy maintenance

+ 50% supply duration

+ 50% supply capacity

+ 20% levy size

+ 20% garrison size

+ 20% levy reinforcement rate

Member of the Calomena's Forsaken 200 piety

1095 days

God is omnipresent and the only thing needed to gather in his temple is to designate a spot.

Some chairs would be nice though.

Building guild halls.png

2

People's House + 100% supply limit

+ 300 levies

+ 300 garrison

+ 0,1 monthly development growth

- 10% levy maintenance

+ 50% supply duration

+ 50% supply capacity

+ 1 levy damage

+ 1 levy toughness

+ 1 knight

+ 40% levy size

+ 40% garrison size

+ 40% levy reinforcement rate

Member of the Calomena's Forsaken

Development 5+

350 piety

1095 days

The faithful are hungry enough for spiritual sustenance and our sermons inspiring enough to help them endure in the rain,

but having a roof doesn't hurt.

Building guild halls.png

3

People's Hall + 100% supply limit

+ 300 levies

+ 300 garrison

+ 0,1 monthly development growth

- 10% levy maintenance

+ 50% supply duration

+ 50% supply capacity

+ 1 levy damage

+ 1 levy toughness

+ 1 levy pursuit

+ 1 levy screen

+ 2 knights

+ 60% levy size

+ 60% garrison size

+ 60% levy reinforcement rate

Member of the Calomena's Forsaken

Development 10+

485 piety

1095 days

A spacious enough building to hold masses, communal meals, gatherings and trials of enemies of our holy cause.
Building guild halls.png 4 Palace of the People + 100% supply limit

+ 300 levies

+ 300 garrison

+ 0,1 monthly development growth

+ 1 building slot

- 10% levy maintenance

+ 50% supply duration

+ 50% supply capacity

+ 1 levy damage

+ 1 levy toughness

+ 1 levy pursuit

+ 1 levy screen

+ 0,1 levy siege progress

+ 3 knights

+ 80% levy size

+ 80% garrison size

+ 80% levy reinforcement rate

Member of the Calomena's Forsaken

Development 15+

725 piety 2190 days A testament to the unity of our flock. A home for every faithful soul made splendid with shared labour.

Wonders

Fortress of the Cross

The heavily fortified mother-house of the Knights of Acre is perhaps the most impressive stronghold of the Inquisition.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Icon structure tower of london.png

1

Isolated Fortress of the Cross + 1 fort level

+ 750 levies

+ 250 garrison

No Benefits

+ 2 monthly renown

+ 1 knight

+ 5% knight effectiveness

+ 5 powerful vassal opinion

Member of the Shadow Inquisition Already build Already build Imposing, the headquarters of the Knights of Acre still lacks the political power of some other holy places of the Inquisition.

Icon structure tower of london.png

2

Bustling Fortress of the Cross + 2 fort level

+ 1500 levies

+ 500 garrison

No Benefits

+ 4 monthly renown

+ 1 knight

+ 5% knight effectiveness

+ 5 powerful vassal opinion

- 10% men-at-arms maintenance

Member of the Shadow Inquisition 1000 gold

3000 prestige

2190 days

Renowned as an important pilgrimage site for all aspiring Inquisitors, the Fortress is now the training center of the elite.

Icon structure tower of london.png

3

Fortress of the True Cross + 3 fort level

+ 3000 levies

+ 750 garrison

No Benefits

+ 6 monthly renown

+ 2 knight

+ 10% knight effectiveness

+ 5 powerful vassal opinion

- 10% men-at-arms maintenance

+ 1 monthly piety

Member of the Shadow Inquisition 2000 gold

4000 prestige

2190 days

With the fragment of the True Cross blessing its walls, the Fortress is now an indomitable beacon of light.

St. Scholastica

The second most important patron Saint of the Red Order was the twin sister of St Benedict, a determined but pious woman.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure grand library of baghdad.png

1

Convent of St. Scholastica + 300 levies No Benefits

+ 2 monthly renown

+ 5 different culture opinion

+ 30% cultural fascination progress

+ 15% monthly learning lifestyle experience

Member of the Shadow Inquisition Already build Already build The most important convent of the Red Sisters is a strange place where the sisters are allowed way more freedom than most of their clerical brethren.

Structure grand library of baghdad.png

2

Library of St. Scholastica + 400 levies No Benefits

+ 4 monthly renown

+ 10 different culture opinion

+ 50% cultural fascination progress

+ 30% monthly learning lifestyle experience

+ 2 learning per level of fame

Member of the Shadow Inquisition 1200 gold

1200 piety

2190 days

One of the largest libraries available to the Inquisition, it also houses a collection of forbidden lore. Only the most pious Sisters can access it.

Structure grand library of baghdad.png

3

Artifacts of St. Scholastica No Benefits No Benefits

+ 6 monthly renown

+ 15 different culture opinion

+ 70% cultural fascination progress

+ 50% monthly learning lifestyle experience

+ 3 learning per level of fame

+ 10 hostile faith battle advantage

Member of the Shadow Inquisition 2400 gold

2400 piety

2190 days

To fight the Enemy, the Red Order doesn't shy away from unusual methods. It is here that they find their most formidable weapons.

Castle von Murnau

The ancestral home of the famous family of Inquisitors. A place of worship and warfare.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure iron pillar of dhar.png

1

Manor von Murnau + 1 monthly gold

+ 1 fort level

+ 250 garrison

+ 10% holding tax

+ 2 monthly renown

+ 2 court grandeur

Member of the Shadow Inquisition Already build Already build Luxurious and well connected, the manor is well integrated into the complex landscape of the German nobility.

Structure iron pillar of dhar.png

2

Castle von Murnau + 1 monthly gold

+ 2 fort level

+ 500 garrison

+ 10% holding tax

+ 0,1 monthly development growth

+ 4 monthly renown

+ 2 court grandeur

Member of the Shadow Inquisition 2000 gold

2000 prestige

2190 days

With a wing reserved for the Inquisition affairs, Castle von Murnau has become an important resting place for traveling hunters.

Structure iron pillar of dhar.png

3

Fortress von Murnau + 2 monthly gold

+ 3 fort level

+ 750 garrison

+ 20% holding tax

+ 0,2 monthly development growth

+ 6 monthly renown

+ 3 court grandeur

+ 2 stewardship per level of devotion

Member of the Shadow Inquisition 3000 gold

3000 prestige

2190 days

Ready to defend itself against any threats, the fortress stands defiant against the minions of darkness. Testament to a family's curse and blessing alike.

The Nest

Rodrigue's paranoia has built this maze of tunnels under Pamplona, hoping to use it as a surprise weapon against the accursed bloodsuckers.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure petra.png

1

Small Nest + 1 fort level

+ 1000 levies

+ 250 garrison

No Benefits

+ 2 monthly renown

+ 20% murder scheme power

+ 1 intrigue per level of fame

Member of the Shadow Inquisition Already build Already build Well built, but still small, the Nest primarily serves as a secure way to share information for the Knights of St-James.

Structure petra.png

2

Large Nest + 2 fort level

+ 2000 levies

+ 500 garrison

No Benefits

+ 4 monthly renown

+ 30% murder scheme power

+ 1 intrigue per level of fame

+ 1 intrigue per level of stress

Member of the Shadow Inquisition 1000 gold

1000 prestige

2000 piety

2190 days

Encompassing most of Pamplona, Rodrigue's network of tunnels and spies is now a formidable asset for the Iberian Inquisition.

Structure petra.png

3

Formidable Nest + 3 fort level

+ 3000 levies

+ 750 garrison

No Benefits

+ 6 monthly renown

+ 50% murder scheme power

+ 1 intrigue per level of fame

+ 1 intrigue per level of stress

+ 1 hostile scheme

Member of the Shadow Inquisition 1500 gold

1500 prestige

3000 piety

2190 days

Any foe of St-James that enters Pamplona is very unlikely to make it out alive. Rodrigue's network is now prepared to handle anything.

Convent of St-Cecilia

The training headquarters of the Sisters of St-John is a place of quiet and contemplation in an ocean of maddening visions.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure cologne cathedral.png

1

Hospital of St-Cecilia + 200 levies No Benefits

+ 2 monthly renown

+ 15% monthly piety

+ 1 diplomacy per level of devotion

Member of the Shadow Inquisition Already build Already build Any Inquisitor wounded in the British Isles knows and thanks the knowledgeable Sisters present here for their care.

Structure cologne cathedral.png

2

Exorcists of St-Cecilia + 400 levies No Benefits

+ 4 monthly renown

+ 25% monthly piety

+ 2 diplomacy per level of devotion

+ 1 stewardship per level of devotion

- 5% stress gain

Member of the Shadow Inquisition 2000 gold

2000 piety

2190 days

The most skilled exorcists of the Inquisition are trained in St-Cecilia. No otherworldly spirit can resist their call, be it of peace or war.

Structure cologne cathedral.png

3

Inquisitors of St-Cecilia + 600 levies No Benefits

+ 6 monthly renown

+ 25% monthly piety

+ 3 diplomacy per level of devotion

+ 2 stewardship per level of devotion

- 10% stress gain

Member of the Shadow Inquisition 3000 gold

3000 piety

2190 days

The Sisters are women of peace, but they know the Enemy isn't. The few that choose to dedicate their life to war are of formidable mind and piety.

Everard's Players

The famous troupe of artists under Everard d'Arras is actually one of the most important assets of the Oculi Dei, the spies of the Inquisition.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure colosseum.png

1

Le Courtois d'Arras + 300 levies No Benefits

+ 2 monthly renown

- 0,05 monthly tyranny

- 10% enemy hostile scheme success chance

+ 20% intrigue lifestyle experience

Member of the Shadow Inquisition Already build Already build One of Jean Bodel's plays is a variation on the Biblical tale of the Prodigal Son.

Structure colosseum.png

2

Play of St. Nicholas + 600 levies

+ 1 monthly gold

No Benefits

+ 4 monthly renown

- 0,1 monthly tyranny

- 20% enemy hostile scheme success chance

+ 30% intrigue lifestyle experience

Member of the Shadow Inquisition 2000 prestige

2000 piety

2190 days

Where a pious Saint is entrusted with the gold of Pagan Kings.

Structure colosseum.png

3

Gerner's Faithful + 900 levies

+ 2 monthly gold

No Benefits

+ 6 monthly renown

- 0,2 monthly tyranny

- 30% enemy hostile scheme success chance

+ 40% intrigue lifestyle experience

+ 10% personal scheme success chance

Member of the Shadow Inquisition 3000 prestige

3000 piety

2190 days

The troupe is actually secretly protected by the Sword of St. James knights. Such a powerful boon has often helped the

actors escape their most fervent critics.

School of Kun Lun

The Celestial Army's greatest school, built in the Kun Lun Mountains. The edifice was a majestic fortress with gilded walls and opulent furnishings.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building monastic schools.png

1

Ruined School of Kun Lun + 1,7 monthly gold No Benefits

+ 0,1 monthly piety per knight

+ 1 knight

Member of the Shih faith 2000 gold

2000 piety

2190 days

Once the greatest school of Shih, destroyed during a vengeful earthquake.

Building monastic schools.png

2

Restored School of Kun Lun + 2,6 monthly gold No Benefits

+ 0,2 monthly piety per knight

+ 2 knight

Member of the Shih faith 2000 gold

3000 piety

2190 days

A safe haven and functional base of operations for those who battle the darkness. A place to rest, heal and perfect one's craft.

Building monastic schools.png

3

Triumphant School of Kun Lun + 3,8 monthly gold No Benefits

+ 0,5 monthly piety per knight

+ 3 knight

Member of the Shih faith 2000 gold

4000 piety

2190 days

More than a mere watchpost, this bustling hall is where the largest operations against servants of Hell are prepared and coordinated.


Grand Cities

St. Peter's City (Rome)

Hunters of the Shadow Inquisition can take up residence in the Monastery of San Michele (by completing the decision), which then serves as a headquarters for the Inquisition.

Grand City

A large population centre with great importance for both the mortal and supernatural world.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building university.png

1

Where People Congregate + 0,4 monthly gold

+ 10% stationed men-at-arms damage

+ 10% stationed men-at-arms toughness

+ 1 fort level

- 10 danger

+ 5% stationed siege weapon effectiveness

+ 175 levies

+ 250 garrison

+ 4% garrison reinforcement rate

No Benefits No Benefits Occupied San Michele Already build Already build With its large population of mortals, this city represents pure, untapped potential. All that's missing is an enterprising ruler who dares to seize it.

Building university.png

2

Where People Prosper + 0,7 monthly gold

+ 20% stationed men-at-arms damage

+ 20% stationed men-at-arms toughness

+ 4 fort level

- 12 danger

+ 10% stationed siege weapon effectiveness

+ 325 levies

+ 750 garrison

+ 6% garrison reinforcement rate

No Benefits No Benefits No Requirements 550 gold

1825 days

This city is known far and wide for being a place of opportunity. Mortals flock to it in droves to seek a better life. And where they prosper, so do you.

Building university.png

3

Where Culture is Shaped + 1 monthly gold

+ 30% stationed men-at-arms damage

+ 30% stationed men-at-arms toughness

+ 8 fort level

- 14 danger

+ 15% stationed siege weapon effectiveness

+ 475 levies

+ 1250 garrison

+ 8% garrison reinforcement rate

No Benefits No Benefits Hording Innovation 700 gold

1825 days

This world-famous city is the birthplace of innovations and trends aplenty, casting a large shadow on the rest of civilization.
Building university.png 4 Where History is Made + 1,3 monthly gold

+ 40% stationed men-at-arms damage

+ 40% stationed men-at-arms toughness

+ 13 fort level

- 16 danger

+ 20% stationed siege weapon effectiveness

+ 625 levies

+ 1750 garrison

+ 10% garrison reinforcement rate

No Benefits No Benefits Machicolation Innovation 850 gold 1825 days The monumental events transpiring in this city will ensure that its name will never be forgotten.

The Vatican

The Vatican has been the seat of the Papacy ever since St. Peter created the institution.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Structure dome of the rock.png

1

St. Peter's Hope No Benefits No Benefits + 1 learning per level of devotion

+ 5% monthly renown

+ 1 men-at-arms regiment

+ 1 court grandeur bonus

Occupied San Michele Already build Already build The Holy Father appreciates the presence of the Inquisition, but it will still need to prove itself.

Structure dome of the rock.png

2

St. Peter's Determination No Benefits No Benefits + 1 learning per level of devotion

+ 10% monthly renown

+ 2 men-at-arms regiment

+ 2 court grandeur bonus

No Requirements 2000 piety

2190 days

The Inquisition has been busy cleansing the city of her supernatural infestation.

Structure dome of the rock.png

3

St. Peter's City No Benefits No Benefits + 1 learning per level of devotion

+ 15% monthly renown

+ 3 men-at-arms regiment

+ 3 court grandeur bonus

+ 1 domain limit

No Requirements 3000 piety

2190 days

At last, the city of Rome has been saved. Her citizens can rest easy, knowing that there are no more dangers lurking for them in the night.

Monetary Order Buildings

The monastery has 5 sections, one for each Inquisition Order.

Library of San Michele

This is one of the world's most impressive collections of occult lore. Books on the supernatural, demonology, and magic can be found here. Various Inquisitors have also donated their private collections to the library.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building redorder.png

1

Biblioteca di San Michele No Benefits No Benefits

+ 0,1 monthly piety

+ 1 popular opinion

Occupied San Michele Already build Already build A section of the monastery of San Michele, set aside for future use by the Red Order.

Building redorder.png

2

Biblioteca di San Michele + 0,5 monthly gold

+ 2 fort level

+ 300 garrison

No Benefits

+ 0,5 monthly piety

+ 4 popular opinion

No Requirements 250 gold

250 piety

730 days

A section of the monastery of San Michele, occupied by the Red Order.

Building redorder.png

3

Biblioteca di San Michele + 0,9 monthly gold

+ 5 fort level

+ 600 garrison

No Benefits

+ 2 monthly piety

+ 10 popular opinion

+ 1 learning

+ Using Intercession always grants true faith

Supported/Consolidated the Red Order 500 gold

500 piety

1095 days

A section of the monastery of San Michele, occupied by the triumphant Red Order.

Aedificium of San Michele

This imposing structure contains the administrative offices of the Inquisition, including the office chambers of the Inquisitor-General, the Steward, the Office Censor, the Condottiere-General and a host of less important administrators.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building murnau.png

1

Edificio di San Michele No Benefits No Benefits

+ 0,1 monthly piety

+ 1 popular opinion

Occupied San Michele Already build Already build A section of the monastery of San Michele, set aside for future use by House Murnau.

Building murnau.png

2

Edificio di San Michele + 0,5 monthly gold

+ 2 fort level

+ 300 garrison

No Benefits

+ 0,5 monthly piety

+ 4 popular opinion

No Requirements 250 gold

250 piety

730 days

A section of the monastery of San Michele, occupied by House Murnau.

Building murnau.png

3

Edificio di San Michele + 0,9 monthly gold

+ 5 fort level

+ 600 garrison

No Benefits

+ 2 monthly piety

+ 10 popular opinion

+ 1 stewardship

+ The pope is always supportive

Supported/Consolidated House Murnau 500 gold

500 piety

1095 days

A section of the monastery of San Michele, occupied by a triumphant House Murnau.

Great Reliquary of San Michele

The Inquisition's many relics are stored in this vault. It has an ante-chamber which is used for the occasional display. The office of the Reliquarian adjoins the ante-chamber.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building acre.png

1

Grande Reliquario di San Michele No Benefits No Benefits

+ 0,1 monthly piety

+ 1 popular opinion

Occupied San Michele Already build Already build A section of the monastery of San Michele, set aside for future use by the Knights of Acre.

Building acre.png

2

Grande Reliquario di San Michele + 0,5 monthly gold

+ 2 fort level

+ 300 garrison

No Benefits

+ 0,5 monthly piety

+ 4 popular opinion

No Requirements 250 gold

250 piety

730 days

A section of the monastery of San Michele, occupied by the Knights of Acre.

Building acre.png

3

Grande Reliquario di San Michele + 0,9 monthly gold

+ 5 fort level

+ 600 garrison

No Benefits

+ 2 monthly piety

+ 10 popular opinion

+ 1 martial

+ Unlocks/Reduces price of "Buy Artifact Claim"

Supported/Consolidated the Knights of Acre 500 gold

500 piety

1095 days

A section of the monastery of San Michele, occupied by the triumphant Knights of Acre.

Basilica of San Michele

This inspiring basilica is the primary place of worship for all within the walls of the monastery. It is an elaborate structure of contrasting architectural styles. The lower level of the basilica contains a number of smaller chapels, usually dedicated to private worship.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building stjohn.png

1

Basilica di San Michele No Benefits No Benefits

+ 0,1 monthly piety

+ 1 popular opinion

Occupied San Michele Already build Already build A section of the monastery of San Michele, set aside for future use by the Sisters of St. John.

Building stjohn.png

2

Basilica di San Michele + 0,5 monthly gold

+ 2 fort level

+ 300 garrison

No Benefits

+ 0,5 monthly piety

+ 4 popular opinion

No Requirements 250 gold

250 piety

730 days

A section of the monastery of San Michele, occupied by the Sisters of St. John.

Building stjohn.png

3

Basilica di San Michele + 0,9 monthly gold

+ 5 fort level

+ 600 garrison

No Benefits

+ 2 monthly piety

+ 10 popular opinion

+ 1 diplomacy

+ Unlocks meditate in seclusion

+ Better outcome of meditating in Rome

Supported/Consolidated the Sisterhood of St. John 500 gold

500 piety

1095 days

A section of the monastery of San Michele, occupied by the triumphant Sisters of St. John.

Cloisters of San Michele

This three-story building houses all the Inquisitors who live in residence. It includes two kitchens, a dining hall and two smaller dining chambers. The first floor of the cloisters contains a large chapel, usually used for just private devotion, and smaller private chapels may be found on the top two floors.

Icon Tier Name Benefit for this holding Benefit for this county Benefit for the holder
of this holding
Requirements Cost Time Description

Building oculi.png

1

Chiostri di San Michele No Benefits No Benefits

+ 0,1 monthly piety

+ 1 popular opinion

Occupied San Michele Already build Already build A section of the monastery of San Michele, set aside for future use by the Oculi Dei.

Building oculi.png

2

Chiostri di San Michele + 0,5 monthly gold

+ 2 fort level

+ 300 garrison

No Benefits

+ 0,5 monthly piety

+ 4 popular opinion

No Requirements 250 gold

250 piety

730 days

A section of the monastery of San Michele, occupied by the Oculi Dei.

Building oculi.png

3

Chiostri di San Michele + 0,9 monthly gold

+ 5 fort level

+ 600 garrison

No Benefits

+ 2 monthly piety

+ 10 popular opinion

+ 1 intrigue

+ Double "Find Lair" planning speed

Supported/Consolidated the Oculi Dei 500 gold

500 piety

1095 days

A section of the monastery of San Michele, occupied by the triumphant Oculi Dei.